SpoonTheMan Posted April 2, 2013 Share Posted April 2, 2013 Is there any way to make an ENB into a resource? Thanks. Link to comment
Faw[Ful] Posted April 2, 2013 Share Posted April 2, 2013 People that know HLSL and how the shaders work in MTA can do it, but the best is to use the shaders example on the wiki. I know there are some shader resources on the community, but an exactly converted enb do not exist for the moment. Look like Ren712 know alot about that. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now