Sex* Posted March 23, 2013 Share Posted March 23, 2013 So i want to put two autoteams together to make the ultimate autoteams script But it doesnt work, like at all, doesnt save, doesnt create teams. Error: Bad argument at addEventHandler line 39 Heres my script: ---------------do not change or touch this---------- Names={} Colors={} -------------------------------------------------------------- ---------------------------here put your clans read readme for instructions--------------------------------------- local names ={"The Professionals"} local colors ={"#ff4000"} -------- load------------ function loadTeams() for i,name in pairs(names) do Names[i]=name end for i,color in pairs(colors) do Colors[i] = color end addEventHandler("onResourceStart",getRootElement(),loadTeams) -----------check---------------------------- function check (player) local account = getPlayerAccount(source) local team = getAccountData (account, "team") return end local name = Names[i] local color = Colors[i] if not getTeamFromName(name) then createTeam(name,getColorFromString(color)) end local team = getTeamFromName(name) setPlayerTeam(player,team) end addEventHandler("onPlayerLogin",root,check) -------------------------------- ----------remove Empty Team ---------- function remove() for t,teams in pairs(names) do local team = getTeamFromName(teams) if team then if countPlayersInTeam ( team )==0 then destroyElement(team) end end end end --------------------------LOL--------------------------- These two old ones that work: function setTeam() local account = getPlayerAccount(source) -- gets players account local team = getAccountData (account, "team") -- gets players team if (team) and getTeamFromName(team) then setPlayerTeam(source, getTeamFromName(team)) -- sets players team end end addEventHandler("onPlayerLogin",root,setTeam) -- sets players team on login function save() local team = getPlayerTeam(source) -- Gets the players team local account = getPlayerAccount(source) if (team) and not isGuestAccount(account) then -- Checks to see if the player is a guest or not setAccountData(account, "team", getTeamName(team)) --saves team end end addEventHandler("onPlayerQuit", getRootElement(), save) -- saves team on quit ---------------do not change or touch this---------- Names={} Tags={} Colors={} ACL={} -------------------------------------------------------------- ---------------------------here put your clans read readme for instructions--------------------------------------- local names ={"Guest Team","xR Team"} local tags ={"","%-xR%|"} local colors ={"#e6e6e6","#ff4500"} local acls ={"none","none"} -------- load------------ function loadTeams() for i,name in pairs(names) do Names[i]=name end for i,tag in pairs(tags) do Tags[i]=tag end for i,color in pairs(colors) do Colors[i] = color end for i,acl in pairs(acls) do ACL[i] = acl end end addEventHandler("onResourceStart",getRootElement(),loadTeams) --------------------------------------------------- ----- move on start------------------ function moveOnStart() for i,player in pairs(getElementsByType("player")) do check(player) end end addEventHandler("onResourceStart",getRootElement(),moveOnStart) ------------------------------------------------------------------------- -----------check---------------------------- function check (player) setPlayerTeam(player,nil) for i,tag in pairs(tags) do if string.find(getPlayerName(player),tag) then local account=getPlayerAccount(player) if ACL[i]~="none" and not isObjectInACLGroup ( "user." ..getAccountName(account) , aclGetGroup ( ACL[i] ) ) then return end local name = Names[i] local color = Colors[i] if not getTeamFromName(name) then createTeam(name,getColorFromString(color)) end local team = getTeamFromName(name) setPlayerTeam(player,team) end end end -------------------------------- ----------remove Empty Team ---------- function remove() for t,teams in pairs(names) do local team = getTeamFromName(teams) if team then if countPlayersInTeam ( team )==0 then destroyElement(team) end end end end ----------------------------------------------------- -------NickChange------------- function nick(old,new) setTimer(check,1000,1,source) setTimer(remove,1500,1) end addEventHandler("onPlayerChangeNick",getRootElement(),nick) --------------------------------------------- -------Join-------------------------------- function join() setTimer(check,4000,1,source) end addEventHandler("onPlayerJoin",getRootElement(),join) ------------------------------- ---------Quit--------------------- function quit(player) setTimer(remove,1000,1) end addEventHandler("onPlayerQuit",getRootElement(),quit) ------------------------------------ ---------Login--------------------- function login() setTimer(check,1000,1,source) setTimer(remove,1500,1) end addEventHandler("onPlayerLogin",getRootElement(),login) ------------------------------------ ---------Logout--------------------- function logout() setTimer(check,1000,1,source) setTimer(remove,1500,1) end addEventHandler("onPlayerLogout",getRootElement(),logout) ------------------------------------ ----------blip-------------- function blip(player) local team = getPlayerTeam(player) if team then for v,blip in pairs(getAttachedElements(player)) do if getElementType(blip)=="blip" then local r,g,b =getTeamColor(team) setBlipColor(blip,r,g,b,255) setVehicleColor ( blip,r,g,b) end end end end function timer() setTimer(blip,3000,1,source) end addEventHandler("onPlayerSpawn",getRootElement(),timer) addEvent ( 'onPlayerPickUpRacePickup', true ) function zaa ( id, type, model ) if ( getPlayerTeam ( source ) ) then if ( eventName == 'onPlayerPickUpRacePickup' and id == 'vehiclechange' or id == 'repair' or id == 'nitro' ) then local r, g, b = getTeamColor ( getPlayerTeam ( source ) ) local vehicle = getPedOccupiedVehicle(source) setVehicleColor ( vehicle, r, g, b ); else local r, g, b = getTeamColor ( getPlayerTeam ( source ) ) local vehicle = getPedOccupiedVehicle(source) setVehicleColor ( vehicle, r, g, b ) end end end addEventHandler ( 'onPlayerVehicleEnter', root, zaa ) addEventHandler ( 'onPlayerPickUpRacePickup', root, zaa ) Link to comment
50p Posted March 25, 2013 Share Posted March 25, 2013 Why are you missing "end" on line 20? I'm pretty sure you get more error/warning messages but you showed us only 1 of them which tells us there is something wrong with the argument but there isn't. Better code indentation will solve your problem. Link to comment
Sex* Posted March 25, 2013 Author Share Posted March 25, 2013 Now at line :39: [eof] expected near "end". Loading script failed! Link to comment
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