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Can someone give me these?


GamerDeMTA

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This will work?

SERVER

addEventHandler("onClientPlayerWasted", root, 
triggerClientEvent ("Client",root) 
      end 
end) 

CLIENT

function ClientSide() 
playSound ("no.mp3") 
end 
addEvent("Client",true, ClientSide ) 
addEventHandler("Client",root, ClientSide ) 

No, you want only the player can listen to the sound or all players? when the player die?

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