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Decompile Lua Files


iPrestege

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Actually, there is a way only real hackers can work out to steal your code.

Using loadstring from serverside.

MTA already has a 'cache' subnode for the 'meta.xml' file so files aren't downloaded to the client's computer.

I mean using cmd in Windows using the luadec -_- is there a way to protect my script anti decompile from luadec?
There is no way to protect your file from being decompiled, you can do whatever you want, there will always be a way to decompile your code.
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Actually, there is a way only real hackers can work out to steal your code.

Using loadstring from serverside.

MTA already has a 'cache' subnode for the 'meta.xml' file so files aren't downloaded to the client's computer.

No i didn't mean that i mean if i upload a resource in the community some people can decompile it use luadec -_-

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Actually, there is a way only real hackers can work out to steal your code.

Using loadstring from serverside.

MTA already has a 'cache' subnode for the 'meta.xml' file so files aren't downloaded to the client's computer.

No i didn't mean that i mean if i upload a resource in the community some people can decompile it use luadec -_-

I was answering Renkon, not telling you to use that.

I already gave you the answer to your first question.

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Not only the ideas, but also the notification bar's design on the bottom is copied.

By the way, why you guys compile codes? They can be decompiled easily (it's useless to compile them if you don't make them not "un-decompilable").

There's no such thing as "un-decompilable" lua code.

Wow -_-

Thank's Anderl For Trying To Help Me .

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