Sande Posted March 12, 2013 Share Posted March 12, 2013 Hey, i downloaded smoke script in mta commity, i edited it little now i have one problem. When i type /smokeoff it doesnt destroy this sigarette. function sigarette ( thePlayer, commandName ) local x, y, z = getElementPosition ( thePlayer ) sig = createObject ( 1485, 0, 0, 0 ) exports [ "bone_attach" ]:attachElementToBone ( sig, thePlayer,1,-0.01,-0.01,-0.02,90,90,0) toggleControl ( thePlayer, "jump", false ) toggleControl ( thePlayer, "sprint", false ) toggleControl ( thePlayer, "crouch", false ) end addCommandHandler ( "smoke", sigarette ) function sigarette ( thePlayer, commandName ) toggleControl ( thePlayer, "jump", true ) toggleControl ( thePlayer, "sprint", true ) toggleControl ( thePlayer, "crouch", true ) destroyElement(sig) end addCommandHandler ( "smokeoff", sigarette ) Link to comment
iPrestege Posted March 12, 2013 Share Posted March 12, 2013 function sigarette ( thePlayer, commandName ) x, y, z = getElementPosition ( thePlayer ) exports [ "bone_attach" ]:attachElementToBone ( sig, thePlayer,1,-0.01,-0.01,-0.02,90,90,0) sig = createObject ( 1485,x,y,z) toggleControl ( thePlayer, "jump", false ) toggleControl ( thePlayer, "sprint", false ) toggleControl ( thePlayer, "crouch", false ) end addCommandHandler ( "smoke", sigarette ) function sigarette ( thePlayer, commandName ) destroyElement(sig) toggleControl ( thePlayer, "jump", true ) toggleControl ( thePlayer, "sprint", true ) toggleControl ( thePlayer, "crouch", true ) end addCommandHandler ( "smokeoff", sigarette ) Link to comment
Castillo Posted March 12, 2013 Share Posted March 12, 2013 Well, you should have stored the objects on a table, since if you use it, then another player does it too, it'll bug the script. local cigarettes = { } function cigarette ( thePlayer ) if ( not isElement ( cigarettes [ thePlayer ] ) ) then local x, y, z = getElementPosition ( thePlayer ) cigarettes [ thePlayer ] = createObject ( 1485, 0, 0, 0 ) exports [ "bone_attach" ]:attachElementToBone ( cigarettes [ thePlayer ], thePlayer, 1, -0.01, -0.01, -0.02, 90, 90, 0 ) toggleControl ( thePlayer, "jump", false ) toggleControl ( thePlayer, "sprint", false ) toggleControl ( thePlayer, "crouch", false ) else toggleControl ( thePlayer, "jump", true ) toggleControl ( thePlayer, "sprint", true ) toggleControl ( thePlayer, "crouch", true ) destroyElement ( cigarettes [ thePlayer ] ) end end addCommandHandler ( "smoke", cigarette ) Now you just need to use "/smoke". Edit: @Mr.Pres[T]ege: Your script has the same problem. Link to comment
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