illestiraqi Posted March 5, 2013 Posted March 5, 2013 I am using Castillo's gang system meaning I want this to all be changed into castillo's gang system thing. If player is in FBI gang than they are aloud to take this job and have the 286 skin. local Skinmarker = createMarker(919.59997558594, -1004.299987793, 37, "cylinder", 2, 33, 33, 33, 255) -- umkleide local theTeam = createTeam( "FBI", 31, 31, 31 ) addEventHandler("onMarkerHit", Skinmarker, function(hitElement) if getElementType(hitElement) ~= 'player' then return end if not(isFBI(hitElement)) then return end setElementModel(hitElement, 286) setPlayerTeam(hitElement, theTeam) end) function isFBI(thePlayer) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "FBI" ) ) then return true; else return false; end end
Sasu Posted March 5, 2013 Posted March 5, 2013 Try this: local Skinmarker = createMarker(919.59997558594, -1004.299987793, 37, "cylinder", 2, 33, 33, 33, 255) -- umkleide local theTeam = createTeam( "FBI", 31, 31, 31 ) addEventHandler("onMarkerHit", Skinmarker, function(hitElement) if getElementType(hitElement) ~= 'player' then return end local gang = exports [ "gang_system" ]:getPlayerGang ( hitElement ) if ( gang == "FBI" ) then setElementModel(hitElement, 286) setPlayerTeam(hitElement, theTeam) end )
illestiraqi Posted March 5, 2013 Author Posted March 5, 2013 Try this: local Skinmarker = createMarker(919.59997558594, -1004.299987793, 37, "cylinder", 2, 33, 33, 33, 255) -- umkleide local theTeam = createTeam( "FBI", 31, 31, 31 ) addEventHandler("onMarkerHit", Skinmarker, function(hitElement) if getElementType(hitElement) ~= 'player' then return end local gang = exports [ "gang_system" ]:getPlayerGang ( hitElement ) if ( gang == "FBI" ) then setElementModel(hitElement, 286) setPlayerTeam(hitElement, theTeam) end ) not working please fix.
iPrestege Posted March 5, 2013 Posted March 5, 2013 local Skinmarker = createMarker(919.59997558594, -1004.299987793, 37, "cylinder", 2, 33, 33, 33, 255) -- umkleide local theTeam = createTeam( "FBI", 31, 31, 31 ) addEventHandler("onMarkerHit", Skinmarker, function(hitElement) if getElementType(hitElement) ~= 'player' then return end local gang = exports [ "gang_system" ]:getPlayerGang ( hitElement ) if ( gang == "FBI" ) then setElementModel(hitElement, 286) setPlayerTeam(hitElement, theTeam) end end ) He has forgotten the end.
Castillo Posted March 5, 2013 Posted March 5, 2013 @illestiraqi: Make sure you have the latest gang system, because older ones doesn't have the exported function: getPlayerGang .
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