GamerDeMTA Posted March 1, 2013 Share Posted March 1, 2013 I want to edit/change some textures, can u give me the script .lua for the folder of map? Link to comment
Castillo Posted March 1, 2013 Share Posted March 1, 2013 Use the engine scripting functions: https://wiki.multitheftauto.com/wiki/Cli ... _functions Link to comment
GamerDeMTA Posted March 1, 2013 Author Share Posted March 1, 2013 I want to replace in a map Sweet Texture, so I need a DFF too? Link to comment
Anderl Posted March 1, 2013 Share Posted March 1, 2013 To replace textures, you can either use Shaders to replace a single or a few textures, or load and apply a texture file (must contain all textures from the object, unlike shaders) to a model. Answering your question: DFF files are model files, that's where the model mesh is (search on Google if you don't know what a 3D model mesh is) and other things related to the object. TXD files are the textures of the respective model. So this means you don't need a DFF file for changing a texture. Link to comment
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