Chrimam Posted February 20, 2013 Posted February 20, 2013 It keeps saying bad argument @ spawnPlayer I tried function getCoords(source) but it says bad argument @getElementPosition expected element at argument 1, got number '0' (Yes. I also tried spawnCoords(source, wastedX, wastedY, wastedZ, wastedSkin) function getCoords() wastedX, wastedY, wastedZ = getElementPosition(source) wastedSkin = getElementModel(source) setTimer(spawnCoords, 1000, 1) end addEventHandler ( "onPlayerWasted", getRootElement(), getCoords ) function spawnCoords(wastedX, wastedY, wastedZ, wastedSkin) spawnPlayer(source, wastedX, wastedY, wastedZ, 0, wastedSkin) end
PaiN^ Posted February 20, 2013 Posted February 20, 2013 addEventHandler ( "onPlayerWasted", root, function () wastedX, wastedY, wastedZ = getElementPosition( source ) wastedSkin = getElementModel(source) spawnPlayer(source, wastedX, wastedY, wastedZ, 0, wastedSkin) end )
Chrimam Posted February 20, 2013 Author Posted February 20, 2013 That's why i put a timer there. It spawns me immediately after i die. I can't understand if died. I want to be spawned after 1 second or so.
Vision Posted February 20, 2013 Posted February 20, 2013 addEventHandler ( "onPlayerWasted", root, function ( ) wastedX, wastedY, wastedZ = getElementPosition ( source ) wastedSkin = getElementModel ( source ) setTimer ( spawnPlayer, 1000, 1, source, wastedX, wastedY, wastedZ, 0, wastedSkin ) end )
TAPL Posted February 20, 2013 Posted February 20, 2013 function getCoords() local wastedX, wastedY, wastedZ = getElementPosition(source) local wastedSkin = getElementModel(source) setTimer(spawnCoords, 1000, 1, source, wastedX, wastedY, wastedZ, wastedSkin) end addEventHandler("onPlayerWasted", root, getCoords) function spawnCoords(source, wastedX, wastedY, wastedZ, wastedSkin) spawnPlayer(source, wastedX, wastedY, wastedZ, 0, wastedSkin) setCameraTarget(source) end
Chrimam Posted February 20, 2013 Author Posted February 20, 2013 Thanks Castro it worked Edit: TAPL your script's working too.
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