Forrest Posted February 20, 2013 Share Posted February 20, 2013 Just a quick question, how would I go about changing weapon animations, as in, so you could hold say uhh... a Tec-9 the same way you would hold an MP5? Thanks. Link to comment
manve1 Posted February 20, 2013 Share Posted February 20, 2013 (edited) Not sure if you can Edited February 20, 2013 by Guest Link to comment
Baseplate Posted February 20, 2013 Share Posted February 20, 2013 manve, he isn't asking to make new animations. For Forrest use setWeaponProperty setWeaponProperty And use flags Link to comment
Forrest Posted March 20, 2013 Author Share Posted March 20, 2013 bit late haha. Uhhh, I took a look threw the weapon flags and there's nothing that would make it so the UZI animations are the same as the MP5.. Link to comment
Forrest Posted March 20, 2013 Author Share Posted March 20, 2013 Well, that sucks. Haha. Thanks. Link to comment
PaiN^ Posted March 20, 2013 Share Posted March 20, 2013 You're welcome +If you want the MTATeam to work on it, You should open a topic in the Suggestion, If they liked it they may do it ... Link to comment
Moderators IIYAMA Posted March 20, 2013 Moderators Share Posted March 20, 2013 Well it can: setWeaponProperty(28, "poor", "flags", 0x000002) setWeaponProperty(28, "std", "flags", 0x000002) setWeaponProperty(28, "pro", "flags", 0x000002) but it looks .... Link to comment
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