manve1 Posted February 13, 2013 Posted February 13, 2013 Is it possible to remove shaders originally created by gta?
manve1 Posted February 13, 2013 Author Posted February 13, 2013 well, i don't know how to call them so i just asumed they might be saders:
Castillo Posted February 13, 2013 Posted February 13, 2013 Do you mean the tree? if so, that's just an object.
manve1 Posted February 13, 2013 Author Posted February 13, 2013 not, the brown lines were trees before i used: removeWorldModel I removed them and now it came up with this
Castillo Posted February 13, 2013 Posted February 13, 2013 It's the LOD of the trees, you must remove it with removeWorldModel as well.
Castillo Posted February 13, 2013 Posted February 13, 2013 You must get the model and remove it with removeWorldModel.
manve1 Posted February 13, 2013 Author Posted February 13, 2013 is there any quick way to find this 'LOD' model, as i don't want to go throgh every single model till i find it
Castillo Posted February 13, 2013 Posted February 13, 2013 On map editor, when you click on "select world object" button, it'll tell you the LOD too.
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