manve1 Posted February 13, 2013 Share Posted February 13, 2013 Is it possible to remove shaders originally created by gta? Link to comment
Castillo Posted February 13, 2013 Share Posted February 13, 2013 GTA SA doesn't use shaders if I'm right. Link to comment
manve1 Posted February 13, 2013 Author Share Posted February 13, 2013 well, i don't know how to call them so i just asumed they might be saders: Link to comment
Castillo Posted February 13, 2013 Share Posted February 13, 2013 Do you mean the tree? if so, that's just an object. Link to comment
manve1 Posted February 13, 2013 Author Share Posted February 13, 2013 not, the brown lines were trees before i used: removeWorldModel I removed them and now it came up with this Link to comment
Castillo Posted February 13, 2013 Share Posted February 13, 2013 It's the LOD of the trees, you must remove it with removeWorldModel as well. Link to comment
manve1 Posted February 13, 2013 Author Share Posted February 13, 2013 how to get rid of it? Link to comment
Castillo Posted February 13, 2013 Share Posted February 13, 2013 You must get the model and remove it with removeWorldModel. Link to comment
manve1 Posted February 13, 2013 Author Share Posted February 13, 2013 is there any quick way to find this 'LOD' model, as i don't want to go throgh every single model till i find it Link to comment
Castillo Posted February 13, 2013 Share Posted February 13, 2013 On map editor, when you click on "select world object" button, it'll tell you the LOD too. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now