manawydan Posted February 3, 2013 Share Posted February 3, 2013 function nemesisuca(attacker) if (getElementData(attacker, "nemesis")) then local x,y,z = getElementPosition(getLocalPlayer()) createProjectile(nemesi(),19,x,y,z,500) end end addEventHandler("onClientPedWeaponFire", nemesisuca) the projectile no creat Link to comment
Castillo Posted February 3, 2013 Share Posted February 3, 2013 function nemesisuca ( ) if ( getElementData ( source, "nemesis" ) ) then local x, y, z = getElementPosition ( localPlayer ) createProjectile ( source, 19, x, y, z, 500 ) end end addEventHandler ( "onClientPedWeaponFire", root, nemesisuca ) Link to comment
AJXB Posted February 3, 2013 Share Posted February 3, 2013 what is Projectile if you dont mind answering Link to comment
Castillo Posted February 3, 2013 Share Posted February 3, 2013 http://en.wikipedia.org/wiki/Projectile Link to comment
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