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help projectil


manawydan

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function nemesisuca ( ) 
    if ( getElementData ( source, "nemesis" ) ) then 
        local x, y, z = getElementPosition ( localPlayer ) 
        createProjectile ( source, 19, x, y, z, 500 ) 
    end 
end 
addEventHandler ( "onClientPedWeaponFire", root, nemesisuca ) 

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