manawydan Posted February 3, 2013 Posted February 3, 2013 function nemesisuca(attacker) if (getElementData(attacker, "nemesis")) then local x,y,z = getElementPosition(getLocalPlayer()) createProjectile(nemesi(),19,x,y,z,500) end end addEventHandler("onClientPedWeaponFire", nemesisuca) the projectile no creat
Castillo Posted February 3, 2013 Posted February 3, 2013 function nemesisuca ( ) if ( getElementData ( source, "nemesis" ) ) then local x, y, z = getElementPosition ( localPlayer ) createProjectile ( source, 19, x, y, z, 500 ) end end addEventHandler ( "onClientPedWeaponFire", root, nemesisuca )
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