S3M Posted February 2, 2013 Share Posted February 2, 2013 (edited) Hi, i'm trying to make a driving ice cream seller. I have fix an GUI on Mr.Whoopie to sell ice cream. Now i'm trying to fix givePlayerMoney to player on Vehicle seat 0 wen other player have buy the ice cream from GUI. Any can help me out? to give whoopie the clown money wen player buy iceceam?. Server: whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) function showGUI(hitPlayer) triggerClientEvent (hitPlayer,"showGUIwhoopie",getRootElement(),hitPlayer) end addEventHandler ("onMarkerHit",whoopieMarker,showGUI) addEventHandler("onMarkerLeave",whoopieMarker, function (leavePlayer) triggerClientEvent(leavePlayer,"hideGUIwhoopie",leavePlayer) end) -- Only Mr.Whoopie addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() mrwhoopieSkin = { [264]=true } mrwhoopieVehicle = { [423]=true } end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle[getElementModel ( source )] ) and ( not mrwhoopieSkin[getElementModel ( thePlayer )] ) and (seat == 0) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) else if ( mrwhoopieVehicle[getElementModel ( source )] ) and ( mrwhoopieSkin[getElementModel ( thePlayer )] ) and (seat == 0) then setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo(whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( getElementModel ( source ) == 423 ) then destroyElement(blipwhoopie) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) Client: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie() guiSetVisible (GUIEditor_Window[1],true) showCursor(true) end addEvent("showGUIwhoopie",true) addEventHandler("showGUIwhoopie",getRootElement(),showGUIwhoopie) addEvent("hideGUIwhoopie",true) addEventHandler("hideGUIwhoopie",getRootElement(), function () guiSetVisible(GUIEditor_Window[1],false) showCursor (false) end) addEventHandler("onClientGUIClick",getRootElement(), function (player) if (source == GUIEditor_Button[2]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then money = getPlayerMoney (source) if (money < 2) then outputChatBox ("You cant pay $2?",225,0,0) else player = getLocalPlayer() outputChatBox ("You buy a Ice cream",225,225,0) takePlayerMoney(2) setElementHealth ( player, getElementHealth(player) + 20 ) end end end) Thx... Edited February 7, 2013 by Guest Link to comment
Castillo Posted February 2, 2013 Share Posted February 2, 2013 If you give/take money client side, it won't sync with the server, which means it won't really give/take it. Link to comment
Lloyd Logan Posted February 2, 2013 Share Posted February 2, 2013 So before you ask, just trigger a server side event which is giving the player money. Link to comment
S3M Posted February 2, 2013 Author Share Posted February 2, 2013 So before you ask, just trigger a server side event which is giving the player money. which trigger do i need to fix this? triggerClientEvent or triggerServerEvent. Thx. Link to comment
Lloyd Logan Posted February 2, 2013 Share Posted February 2, 2013 So before you ask, just trigger a server side event which is giving the player money. which trigger do i need to fix this? triggerClientEvent or triggerServerEvent. Thx. Trigger the server event which gives the player money. Link to comment
S3M Posted February 2, 2013 Author Share Posted February 2, 2013 So before you ask, just trigger a server side event which is giving the player money. which trigger do i need to fix this? triggerClientEvent or triggerServerEvent. Thx. Trigger the server event which gives the player money. Oke, if i understand this. I must make a TriggerServerEvent in Client to trigger givePlayerMoney on vehicle seat 0 if other player on onClientGUIClick GUIEditor_Button[1] I see that as well? Link to comment
Lloyd Logan Posted February 2, 2013 Share Posted February 2, 2013 Yes, the first bit is right but I'm not sure about the second part. Link to comment
damien111 Posted February 4, 2013 Share Posted February 4, 2013 Add this to server side function giveMoney(localP ) -- INSERT GIVE MONEY PART HERE, and as the player argument use localP , as it is carried from the client side script to the server side script with the trigger! end addEvent( "giveMoney", true ) addEventHandler( "giveMoney", getRootElement(), giveMoney) and where you gave money client side , replace it with localP = getLocalPlayer() triggerServerEvent ( "onGreeting", getLocalPlayer(), localP ) im at school , pm me if you need a better explanation Link to comment
Vision Posted February 4, 2013 Share Posted February 4, 2013 triggerServerEvent ( "onGreeting", getLocalPlayer(), localP ) Should be triggerServerEvent ( "giveMoney", getLocalPlayer(), localP ) Link to comment
Max+ Posted February 5, 2013 Share Posted February 5, 2013 i think he want the player buy icecream and his money will be -2 $ and give the icecream man money 2$ ------- Use these functions ~ https://wiki.multitheftauto.com/wiki/GetPlayerMoney https://wiki.multitheftauto.com/wiki/SetPlayerMoney https://wiki.multitheftauto.com/wiki/GivePlayerMoney Link to comment
iPrestege Posted February 5, 2013 Share Posted February 5, 2013 triggerServerEvent addEvent addEventHandler getPlayerMoney takePlayerMoney -- triggerServerEvent -- Client Side -- all Other Functions use it on the server side ^ Link to comment
Sora Posted February 5, 2013 Share Posted February 5, 2013 if you want to give the vehicle driver use getVehicleController Link to comment
damien111 Posted February 5, 2013 Share Posted February 5, 2013 triggerServerEvent ( "onGreeting", getLocalPlayer(), localP ) Should be triggerServerEvent ( "giveMoney", getLocalPlayer(), localP ) rofl, i was at school, my bad Link to comment
S3M Posted February 7, 2013 Author Share Posted February 7, 2013 I'm going to try this after this weekend. Thx all for reply.... Link to comment
S3M Posted April 14, 2013 Author Share Posted April 14, 2013 I give it up, it does not work, enough time spent on this.... Link to comment
Lloyd Logan Posted April 14, 2013 Share Posted April 14, 2013 I give it up,it does not work, enough time spent on this.... Don't give up! Post your script and I'll have a look at it! Link to comment
Max+ Posted April 14, 2013 Share Posted April 14, 2013 Here i Have Fixed a lot of you errros , try it and tell is the erros if is there one , And Yeah You Should Start Fixing Your Own Code Because we are not always help you , ---ServerSide ----------- whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) ------------------------------------- addEventHandler('onMarkerHit', whoopieMarker, function ( Hit ) if(getElementType(Hit) == 'player' ) then triggerClientEvent (Hit,"showGUIwhoopie",Hit) end end ) ----------------------- addEventHandler("onMarkerLeave",whoopieMarker, function (leavePlayer) if(getElementType(leavePlayer) == 'player' ) then triggerClientEvent(leavePlayer,"hideGUIwhoopie",leavePlayer) end end ) function enterVehicle ( theVehicle, seat, jacked ) mrwhoopieSkin = { [264] = true } mrwhoopieVehicle = { [423] = true } if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) and ( not mrwhoopieSkin[getElementModel ( source )] ) and (seat == 0) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", source, 255, 0, 0 ) else setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", source, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo(whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter",root, enterVehicle ) function removeBlipOnExit ( theVehicle, seat, jacked ) if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) then destroyElement(blipwhoopie) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent('TakeAndGive', true) addEventHandler('TakeAndGive', root , function (theVehicle) Driver = getVehicleController(theVehicle ) if (Driver ) then givePlayerMoney(Driver, 2 ) takePlayerMoney(source, 2 ) end end ) ------------------------------------ ---ClinetSide ---- GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie() guiSetVisible (GUIEditor_Window[1],true) showCursor(true) end addEvent("showGUIwhoopie",true) addEventHandler("showGUIwhoopie",getRootElement(),showGUIwhoopie) addEvent("hideGUIwhoopie",true) addEventHandler("hideGUIwhoopie",getRootElement(), function () guiSetVisible(GUIEditor_Window[1],false) showCursor (false) end) addEventHandler("onClientGUIClick",root, function ( ) if (source == GUIEditor_Button[2]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then money = getPlayerMoney (localPlayer) if ( money <= 2) then outputChatBox ("You Bought an Ice cream",225,225,0) triggerServerEvent('TakeAndGive', localPlayer) setElementHealth ( localPlayer, getElementHealth(localPlayer) + 20 ) end end end) Link to comment
Mega9 Posted April 14, 2013 Share Posted April 14, 2013 Never give up so easily. Do your best to make what you think is right, paste the code here, someone will guide you and that way you will learn! Link to comment
S3M Posted April 14, 2013 Author Share Posted April 14, 2013 Never give up so easily. Do your best to make what you think is right, paste the code here, someone will guide you and that way you will learn! I do not give up easily, but spent many hours spent on and still not do what i want. Now does this resource it yet. I can not even buy something. Thx. Here i Have Fixed a lot of you errros , try it and tell is the erros if is there one ,And Yeah You Should Start Fixing Your Own Code Because we are not always help you , ---ServerSide ----------- whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) ------------------------------------- addEventHandler('onMarkerHit', whoopieMarker, function ( Hit ) if(getElementType(Hit) == 'player' ) then triggerClientEvent (Hit,"showGUIwhoopie",Hit) end end ) ----------------------- addEventHandler("onMarkerLeave",whoopieMarker, function (leavePlayer) if(getElementType(leavePlayer) == 'player' ) then triggerClientEvent(leavePlayer,"hideGUIwhoopie",leavePlayer) end end ) function enterVehicle ( theVehicle, seat, jacked ) mrwhoopieSkin = { [264] = true } mrwhoopieVehicle = { [423] = true } if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) and ( not mrwhoopieSkin[getElementModel ( source )] ) and (seat == 0) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", source, 255, 0, 0 ) else setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", source, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo(whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter",root, enterVehicle ) function removeBlipOnExit ( theVehicle, seat, jacked ) if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) then destroyElement(blipwhoopie) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent('TakeAndGive', true) addEventHandler('TakeAndGive', root , function (theVehicle) Driver = getVehicleController(theVehicle ) if (Driver ) then givePlayerMoney(Driver, 2 ) takePlayerMoney(source, 2 ) end end ) ------------------------------------ ---ClinetSide ---- GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie() guiSetVisible (GUIEditor_Window[1],true) showCursor(true) end addEvent("showGUIwhoopie",true) addEventHandler("showGUIwhoopie",getRootElement(),showGUIwhoopie) addEvent("hideGUIwhoopie",true) addEventHandler("hideGUIwhoopie",getRootElement(), function () guiSetVisible(GUIEditor_Window[1],false) showCursor (false) end) addEventHandler("onClientGUIClick",root, function ( ) if (source == GUIEditor_Button[2]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then money = getPlayerMoney (localPlayer) if ( money <= 2) then outputChatBox ("You Bought an Ice cream",225,225,0) triggerServerEvent('TakeAndGive', localPlayer) setElementHealth ( localPlayer, getElementHealth(localPlayer) + 20 ) end end end) Only gui opens now, other functions do not... Thx... Link to comment
Castillo Posted April 14, 2013 Share Posted April 14, 2013 -- client side: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie ( ) guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) end addEvent ( "showGUIwhoopie", true ) addEventHandler ( "showGUIwhoopie", getRootElement(), showGUIwhoopie ) addEvent ( "hideGUIwhoopie", true ) addEventHandler ( "hideGUIwhoopie", getRootElement(), function ( ) guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) end ) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor_Button[2] ) then guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) elseif ( source == GUIEditor_Button[1] ) then local money = getPlayerMoney ( ) if ( money >= 2 ) then triggerServerEvent ( 'TakeAndGive', localPlayer ) end end end ) -- server side: local whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) local mrwhoopieSkin = 264 local mrwhoopieVehicle = 423 addEventHandler ( 'onMarkerHit', whoopieMarker, function ( Hit ) if ( getElementType ( Hit ) == 'player' ) then triggerClientEvent ( Hit,"showGUIwhoopie", Hit ) end end ) addEventHandler ( "onMarkerLeave", whoopieMarker, function ( leavePlayer ) if ( getElementType ( leavePlayer ) == 'player' ) then triggerClientEvent ( leavePlayer, "hideGUIwhoopie", leavePlayer ) end end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin ~= getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) else setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo ( whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter", root, enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) then destroyElement ( blipwhoopie ) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent ( 'TakeAndGive', true ) addEventHandler ( 'TakeAndGive', root , function ( ) local Driver = getVehicleController ( whoopieVehicle ) if ( Driver ) then givePlayerMoney ( Driver, 2 ) takePlayerMoney ( source, 2 ) setElementHealth ( source, getElementHealth ( source ) + 20 ) outputChatBox ( "You Bought an Ice cream", source, 225, 225, 0 ) end end ) Link to comment
S3M Posted April 14, 2013 Author Share Posted April 14, 2013 -- client side: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie ( ) guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) end addEvent ( "showGUIwhoopie", true ) addEventHandler ( "showGUIwhoopie", getRootElement(), showGUIwhoopie ) addEvent ( "hideGUIwhoopie", true ) addEventHandler ( "hideGUIwhoopie", getRootElement(), function ( ) guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) end ) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor_Button[2] ) then guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) elseif ( source == GUIEditor_Button[1] ) then local money = getPlayerMoney ( ) if ( money >= 2 ) then triggerServerEvent ( 'TakeAndGive', localPlayer ) end end end ) -- server side: local whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) local mrwhoopieSkin = 264 local mrwhoopieVehicle = 423 addEventHandler ( 'onMarkerHit', whoopieMarker, function ( Hit ) if ( getElementType ( Hit ) == 'player' ) then triggerClientEvent ( Hit,"showGUIwhoopie", Hit ) end end ) addEventHandler ( "onMarkerLeave", whoopieMarker, function ( leavePlayer ) if ( getElementType ( leavePlayer ) == 'player' ) then triggerClientEvent ( leavePlayer, "hideGUIwhoopie", leavePlayer ) end end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin ~= getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) else setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo ( whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter", root, enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) then destroyElement ( blipwhoopie ) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent ( 'TakeAndGive', true ) addEventHandler ( 'TakeAndGive', root , function ( ) local Driver = getVehicleController ( whoopieVehicle ) if ( Driver ) then givePlayerMoney ( Driver, 2 ) takePlayerMoney ( source, 2 ) setElementHealth ( source, getElementHealth ( source ) + 20 ) outputChatBox ( "You Bought an Ice cream", source, 225, 225, 0 ) end end ) Wauw SolidSnake14 it works... What can i say, BIG THX.. you want a kiss to? This makes me happy. Link to comment
S3M Posted April 14, 2013 Author Share Posted April 14, 2013 You're welcome. Ehm, why cant i set marker alpha on line 2? if i do set 0 then nothing happend with marker: local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 0 ) Thx Link to comment
S3M Posted April 14, 2013 Author Share Posted April 14, 2013 You're welcome. Ehm, why cant i set marker alpha on line 2? if i do set 0 then nothing happend with marker: local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 0 ) Thx NVM, only can set alpha with marker. Link to comment
Max+ Posted April 14, 2013 Share Posted April 14, 2013 Dam You Forget about me i did half of the job iam sad Link to comment
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