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[HELP]Mta server


Nojuzz

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Im using a random job script its taxi-job the lua is= ]]

local vehicles = get( "vehicles" ) or { "Taxi" } -- load the civilian vehicles that'll automatically trigger the delivery mission if being entered

local max_earnings = tonumber( get( "earnings" ) ) or 800

local delay = tonumber( get( "delay" ) ) or 5

-- put it in a for us better format

local vehicles2 = { }

for key, value in ipairs( vehicles ) do

local model = getVehicleModelFromName( value )

if model then

vehicles2[ model ] = true

else

outputDebugString( "Vehicle '" .. tostring( value ) .. " does not exist." )

end

end

vehicles = vehicles2

vehicles2 = nil

local function isJobVehicle( vehicle )

if vehicle then

return vehicle and vehicles[ getElementModel( vehicle ) ] and not exports.vehicles:getOwner( vehicle ) or false

end

end

--

local function hasPassengers( vehicle, ignoreSeat )

if vehicle then

for i = 1, getVehicleMaxPassengers( vehicle ) do

if i ~= ignoreSeat and getVehicleOccupant( vehicle, i ) then

return true

end

end

end

return false

end

addEventHandler( "onVehicleEnter", root,

function( player, seat )

if isJobVehicle( source ) then

if seat == 0 then

if not hasPassengers( source ) then

outputChatBox( "(( Wait until someone calls a taxi via /call taxi. ))", player, 255, 204, 0 )

if not isVehicleTaxiLightOn( source ) then

setVehicleTaxiLightOn( source, true )

end

end

else

-- passenger

if isVehicleTaxiLightOn( source ) then

setVehicleTaxiLightOn( source, false )

end

end

triggerClientEvent( player, getResourceName( resource ) .. ":show", source )

end

end

)

addEventHandler( "onVehicleExit", root,

function( player, seat )

if isJobVehicle( source ) then

if seat == 0 then

if isVehicleTaxiLightOn( source ) then

setVehicleTaxiLightOn( source, false )

end

else

-- passenger

if getVehicleOccupant( source ) and not hasPassengers( source, seat ) then

setVehicleTaxiLightOn( source, true )

end

end

triggerClientEvent( player, getResourceName( resource ) .. ":hide", source )

end

end

)

addEvent( getResourceName( resource ) .. ":ready", true )

addEventHandler( getResourceName( resource ) .. ":ready", root,

function( )

if source == client then

if isJobVehicle( getPedOccupiedVehicle( source ) ) then

if getPedOccupiedVehicleSeat( source ) == 0 then

if not hasPassengers( getPedOccupiedVehicle( source ) ) then

outputChatBox( "(( Wait until someone calls a taxi via /call taxi. ))", source, 255, 204, 0 )

setVehicleTaxiLightOn( getPedOccupiedVehicle( source ), true )

else

-- continue the fare

end

else

-- passenger

end

triggerClientEvent( source, getResourceName( resource ) .. ":show", getPedOccupiedVehicle( source ) )

end

end

end

)

--

function getDrivers( )

local t = { }

for key, value in ipairs( getElementsByType( "player" ) ) do

if isJobVehicle( getPedOccupiedVehicle( value ) ) then

if getPedOccupiedVehicleSeat( value ) == 0 then

table.insert( t, value )

end

end

end

return t

end

--

addEvent( getResourceName( resource ) .. ":toggleLights", true )

addEventHandler( getResourceName( resource ) .. ":toggleLights", root,

function( )

if source == getPedOccupiedVehicle( client ) and getVehicleOccupant( source ) == client then

setVehicleTaxiLightOn( source, not isVehicleTaxiLightOn( source ) )

end

end

)

--

addCommandHandler( "taximeter",

function( player, commandName )

local vehicle = getPedOccupiedVehicle( player )

if vehicle and getVehicleOccupant( vehicle ) == player then

setElementData( vehicle, "taxi:distance", type( getElementData( vehicle, "taxi:distance" ) ) ~= "number" and 0 or false )

end

end

)

addCommandHandler( "resettaxi",

function( player, commandName )

local vehicle = getPedOccupiedVehicle( player )

if vehicle and getVehicleOccupant( vehicle ) == player then

setElementData( vehicle, "taxi:distance", type( getElementData( vehicle, "taxi:distance" ) ) == "number" and 0 or false )

end

end

)

addEvent( getResourceName( resource ) .. ":update", true )

addEventHandler( getResourceName( resource ) .. ":update", root,

function( distance )

if source == getPedOccupiedVehicle( client ) and getVehicleOccupant( source ) == client and getElementData( source, "taxi:distance" ) and type( distance ) == "number" and distance > 0.001 and distance < 40 then

setElementData( source, "taxi:distance", getElementData( source, "taxi:distance" ) + distance )

end

end

)

--

addEventHandler( "onVehicleStartEnter", root,

function( player, seat )

if seat == 0 and isJobVehicle( source ) and "job-" .. tostring( exports.players:getJob( player ) ) ~= getResourceName( resource ) then

outputChatBox( "(( You can get this job at the City Hall. ))", player, 255, 0, 0 )

cancelEvent( )

end

end

)

--

function introduce( player )

triggerClientEvent( player, getResourceName( resource ) .. ":introduce", player )

end

The meta is=

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