Nojuzz Posted January 28, 2013 Share Posted January 28, 2013 Hello everyone,i need a help with mta server. I put a either job or any other plugin and it says either "failed to link vehicle" or "failed to link players". Can someone help me ? Link to comment
0 Perfect Posted January 28, 2013 Share Posted January 28, 2013 Can you Describe/Brief more and clearly ? what you mean by plugin and Job is the name of script which is not working ? if its name of the script then post your script code here using [lua] Link to comment
0 Nojuzz Posted January 28, 2013 Author Share Posted January 28, 2013 Im using a random job script its taxi-job the lua is= ]] local vehicles = get( "vehicles" ) or { "Taxi" } -- load the civilian vehicles that'll automatically trigger the delivery mission if being entered local max_earnings = tonumber( get( "earnings" ) ) or 800 local delay = tonumber( get( "delay" ) ) or 5 -- put it in a for us better format local vehicles2 = { } for key, value in ipairs( vehicles ) do local model = getVehicleModelFromName( value ) if model then vehicles2[ model ] = true else outputDebugString( "Vehicle '" .. tostring( value ) .. " does not exist." ) end end vehicles = vehicles2 vehicles2 = nil local function isJobVehicle( vehicle ) if vehicle then return vehicle and vehicles[ getElementModel( vehicle ) ] and not exports.vehicles:getOwner( vehicle ) or false end end -- local function hasPassengers( vehicle, ignoreSeat ) if vehicle then for i = 1, getVehicleMaxPassengers( vehicle ) do if i ~= ignoreSeat and getVehicleOccupant( vehicle, i ) then return true end end end return false end addEventHandler( "onVehicleEnter", root, function( player, seat ) if isJobVehicle( source ) then if seat == 0 then if not hasPassengers( source ) then outputChatBox( "(( Wait until someone calls a taxi via /call taxi. ))", player, 255, 204, 0 ) if not isVehicleTaxiLightOn( source ) then setVehicleTaxiLightOn( source, true ) end end else -- passenger if isVehicleTaxiLightOn( source ) then setVehicleTaxiLightOn( source, false ) end end triggerClientEvent( player, getResourceName( resource ) .. ":show", source ) end end ) addEventHandler( "onVehicleExit", root, function( player, seat ) if isJobVehicle( source ) then if seat == 0 then if isVehicleTaxiLightOn( source ) then setVehicleTaxiLightOn( source, false ) end else -- passenger if getVehicleOccupant( source ) and not hasPassengers( source, seat ) then setVehicleTaxiLightOn( source, true ) end end triggerClientEvent( player, getResourceName( resource ) .. ":hide", source ) end end ) addEvent( getResourceName( resource ) .. ":ready", true ) addEventHandler( getResourceName( resource ) .. ":ready", root, function( ) if source == client then if isJobVehicle( getPedOccupiedVehicle( source ) ) then if getPedOccupiedVehicleSeat( source ) == 0 then if not hasPassengers( getPedOccupiedVehicle( source ) ) then outputChatBox( "(( Wait until someone calls a taxi via /call taxi. ))", source, 255, 204, 0 ) setVehicleTaxiLightOn( getPedOccupiedVehicle( source ), true ) else -- continue the fare end else -- passenger end triggerClientEvent( source, getResourceName( resource ) .. ":show", getPedOccupiedVehicle( source ) ) end end end ) -- function getDrivers( ) local t = { } for key, value in ipairs( getElementsByType( "player" ) ) do if isJobVehicle( getPedOccupiedVehicle( value ) ) then if getPedOccupiedVehicleSeat( value ) == 0 then table.insert( t, value ) end end end return t end -- addEvent( getResourceName( resource ) .. ":toggleLights", true ) addEventHandler( getResourceName( resource ) .. ":toggleLights", root, function( ) if source == getPedOccupiedVehicle( client ) and getVehicleOccupant( source ) == client then setVehicleTaxiLightOn( source, not isVehicleTaxiLightOn( source ) ) end end ) -- addCommandHandler( "taximeter", function( player, commandName ) local vehicle = getPedOccupiedVehicle( player ) if vehicle and getVehicleOccupant( vehicle ) == player then setElementData( vehicle, "taxi:distance", type( getElementData( vehicle, "taxi:distance" ) ) ~= "number" and 0 or false ) end end ) addCommandHandler( "resettaxi", function( player, commandName ) local vehicle = getPedOccupiedVehicle( player ) if vehicle and getVehicleOccupant( vehicle ) == player then setElementData( vehicle, "taxi:distance", type( getElementData( vehicle, "taxi:distance" ) ) == "number" and 0 or false ) end end ) addEvent( getResourceName( resource ) .. ":update", true ) addEventHandler( getResourceName( resource ) .. ":update", root, function( distance ) if source == getPedOccupiedVehicle( client ) and getVehicleOccupant( source ) == client and getElementData( source, "taxi:distance" ) and type( distance ) == "number" and distance > 0.001 and distance < 40 then setElementData( source, "taxi:distance", getElementData( source, "taxi:distance" ) + distance ) end end ) -- addEventHandler( "onVehicleStartEnter", root, function( player, seat ) if seat == 0 and isJobVehicle( source ) and "job-" .. tostring( exports.players:getJob( player ) ) ~= getResourceName( resource ) then outputChatBox( "(( You can get this job at the City Hall. ))", player, 255, 0, 0 ) cancelEvent( ) end end ) -- function introduce( player ) triggerClientEvent( player, getResourceName( resource ) .. ":introduce", player ) end The meta is= Link to comment
0 MTA Team ccw Posted January 29, 2013 MTA Team Share Posted January 29, 2013 Contact the author of the script Link to comment
Question
Nojuzz
Hello everyone,i need a help with mta server. I put a either job or any other plugin and it says either "failed to link vehicle" or "failed to link players". Can someone help me ?
Link to comment
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now