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particle.txd


toptional

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Posted

Is it possible to replace the particle.txd? for example having new blood new lights for example, i have seen this on other servers

if so can you give me an example on how it's done?

Thanks

Posted

As far as I know, it can be done with shaders.

"[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007

Posted

Replace each texture of the texture file individually with shaders.

Example - FX File:

texture particleTexture; 
  
technique ReplaceParticle 
{ 
    pass P0 
    { 
        Texture[0] = particleTexture; 
    } 
} 

Then use these functions:

dxCreateShader 
dxSetShaderValue 
engineApplyShaderToWorldTexture 

"[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007

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