manawydan Posted January 6, 2013 Share Posted January 6, 2013 counter. how to use? when a zombie attacks a player, the player receives a counter. when the counters reach three, the player becomes zumbie. onClientPlayerDamage Link to comment
myonlake Posted January 6, 2013 Share Posted January 6, 2013 You are asking us to tell you the first step of everything in the whole scripting world? Man. You should probably read some manuals first. To make a simple counter, use variables. Since this is a client-side script, it will only be triggered for the damaged player. Perhaps this might help.. Client-side counter = 0; addEventHandler("onClientPlayerDamage", root, function(attacker, weapon, bodypart, loss) if (attacker and getElementType(attacker) == "ped") then if (counter ~= 3) then counter = counter+1; else outputChatBox("You became a zombie.", 245, 40, 40, false); end end end ) Link to comment
manawydan Posted January 7, 2013 Author Share Posted January 7, 2013 Thank you. My doubt was an counter Link to comment
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