ViRuZGamiing Posted January 4, 2013 Posted January 4, 2013 Hello Community, My script: CLIENT GUIEditor_Label = {} transWindow = guiCreateWindow(182,134,482,342,"Drug Transport",false) guiSetVisible(transWindow, false) destiLabel = guiCreateLabel(19,33,450,55,"Choose your destination",false,transWindow) lsButtonRadio = guiCreateRadioButton(21,104,437,19,"Los Santos, 3000€ if you made it",false,transWindow) lvButtonRadio = guiCreateRadioButton(20,149,437,19,"Las Venturas, 6000€ if you made it",false,transWindow) sfButtonRadio = guiCreateRadioButton(20,193,437,19,"San Fierro, 10000€ if you made it",false,transWindow) acceptButton = guiCreateButton(103,267,113,37,"Accept",false,transWindow) closeButton = guiCreateButton(241,266,108,37,"Close",false,transWindow) local jobmarker = createMarker ( 2448.68, -1976.63, 12.54, "cylinder", 2, 255, 0, 0, 255 ) createBlipAttachedTo (jobmarker, 40) function MarkerHit ( hitPlayer, matchingDimension ) guiSetVisible(transWindow, true) showCursor(true) end addEventHandler ( "onClientMarkerHit", jobmarker, MarkerHit ) function closeChangeJobWindow() if (source == closeButton) then guiSetVisible(transWindow, false) showCursor(false) end end addEventHandler("onClientGUIClick", getResourceRootElement(getThisResource()), closeChangeJobWindow) function lsjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lsButtonRadio)) then triggerServerEvent ("givePlayerJobLS",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lsjobcli, false ) function lvjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lvButtonRadio)) then triggerServerEvent ("givePlayerJobLV",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lvjobcli, false ) function sfjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(sfButtonRadio)) then triggerServerEvent ("givePlayerJobSF",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, sfjobcli, false ) SERVER function lsjobser () car = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, car) markerLS = createMarker (1784.78, -1702.06, 12.50, "cylinder", 2, 255, 0, 0, 255) blipLS = createBlipAttachedTo (markerLS, 40) end addEvent ("givePlayerJobLS", true) addEventHandler ("givePlayerJobLS", root, lsjobser) function moneyLS (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 3000) destroyElement(markerLS) destroyElement(blipLS) destroyElement(car) end end addEventHandler( "onMarkerHit", root, moneyLS ) function lvjobser () carlv = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carlv) markerLV = createMarker (1074.43, 1292.71, 9.82, "cylinder", 2, 255, 0, 0, 255) blipLV = createBlipAttachedTo (markerLV, 40) end addEvent ("givePlayerJobLV", true) addEventHandler ("givePlayerJobLV", root, lvjobser) function moneyLV (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 6000) destroyElement(markerLV) destroyElement(blipLV) destroyElement(carlv) end end addEventHandler( "onMarkerHit", root, moneyLV ) function sfjobser () carSF = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carSF) markerSF = createMarker (-2052.80, 144.87, 27.83, "cylinder", 2, 255, 0, 0, 255) blipSF = createBlipAttachedTo (markerSF, 40) end addEvent ("givePlayerJobSF", true) addEventHandler ("givePlayerJobSF", root, sfjobser) function moneySF (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 10000) destroyElement(markerSF) destroyElement(blipSF) destroyElement(carSF) end end addEventHandler( "onMarkerHit", root, moneySF ) What I want I want to make this only possible for teams called "Yakuza" and "The Triads". What I tried I added in the end of the Server sided this: if getPlayerTeam == "Yakuza" or "The Triads" But it didn't worked, please help. "If debugging is the process of removing software bugs, then programming must be the process of putting them in."
Vision Posted January 4, 2013 Posted January 4, 2013 Try this local team = getTeamName ( getPlayerTeam( source ) ) if ( team == "Yakuza" ) or ( team == "The Triads" ) then
ViRuZGamiing Posted January 4, 2013 Author Posted January 4, 2013 • Add it on the bottom of them script? • Can I do ( team == "GangName" ) as much as I want? "If debugging is the process of removing software bugs, then programming must be the process of putting them in."
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