Msypon Posted January 4, 2013 Share Posted January 4, 2013 Hi, i wanted to know the of this script/where i can find Link to comment
TAPL Posted January 4, 2013 Share Posted January 4, 2013 I remember i saw this while i was using Map Editor. Link to comment
csiguusz Posted January 4, 2013 Share Posted January 4, 2013 I don't know if there is a script for this, but you can make your own with the dxdraw functions: dxDrawText dxDrawRectangle Link to comment
Msypon Posted January 5, 2013 Author Share Posted January 5, 2013 Yes and i wanted to know if there is an export function for it, because i already saw this in other servers Link to comment
GTX Posted January 5, 2013 Share Posted January 5, 2013 Code from [editor]/editor_main/client/saveloadtest_client.lua. Check line 75+. local loadedMap = false local totalBar = 0 local loadingBar = 0 local resX, resY = guiGetScreenSize() addEvent ( "saveloadtest_return",true ) function openResource ( resourceName ) triggerServerEvent ( "openResource", getLocalPlayer(), resourceName ) end addEventHandler ( "saveloadtest_return", getRootElement(), function ( command, returnValue, returnValue2, reason ) reason = reason or "" if ( command ) == "open" then if ( returnValue ) then for k,vehicle in ipairs(getElementsByType"vehicle") do makeVehicleStatic(vehicle) end loadedMap = returnValue editor_gui.closeLoadDialog() else editor_gui.guiShowMessageBox ( "Map resource could not be started!", "error", "Error", true ) end elseif ( command ) == "save" then if ( returnValue ) then loadedMap = returnValue2 editor_gui.closeSaveDialog() else editor_gui.guiShowMessageBox ( "Map resource could not be saved! "..reason, "error", "Error", true ) editor_gui.restoreSaveDialog() end elseif ( command ) == "quickSave" then reason = reason or "The target resource may be in .zip format or corrupted." editor_gui.guiShowMessageBox ( "Map resource could not be saved! "..reason, "error", "Error", true ) editor_gui.restoreSaveDialog() elseif ( command ) == "test" then reason = reason or "" editor_gui.guiShowMessageBox ( "Test could not be started! "..reason, "error", "Error", true ) editor_gui.stopTest() elseif ( command == "close" ) then editor_gui.closeSaveDialog() editor_gui.closeLoadDialog() end end ) function saveResource ( resourceName ) triggerServerEvent ( "saveResource", getLocalPlayer(), resourceName ) end function newResource () triggerServerEvent("newResource",getLocalPlayer()) end function showProgressBar(elementsDone, elementsTotal) if (type(elementsDone) == "boolean") then removeEventHandler("onClientRender", root, drawStaticBar) removeEventHandler("onClientRender", root, drawLoadingBar) loadingBar = 0 totalBar = 0 return end if (elementsDone == 0) then addEventHandler("onClientRender", root, drawStaticBar) addEventHandler("onClientRender", root, drawLoadingBar) end if (elementsTotal) then totalBar = elementsTotal end loadingBar = ((elementsDone / totalBar) * 100) * 5.2 end addEvent("saveLoadProgressBar", true) addEventHandler("saveLoadProgressBar", localPlayer, showProgressBar) function drawStaticBar() dxDrawRectangle((resX/2)-270, (resY/2)-22, 540.0, 44.0, tocolor(0,0,0,150), false) dxDrawRectangle((resX/2)-265, (resY/2)-16, 530.0, 33.0, tocolor(0,0,0,250), false) end function drawLoadingBar() dxDrawRectangle((resX/2)-261, (resY/2)-12, loadingBar, 25.0, tocolor(200,200,50,255), false) dxDrawText("Loading... "..(math.floor(loadingBar/5.2)).."%", (resX/2)-145, (resY/2)-15, (resY/2)-1, (resX/2)-5, tocolor(0,0,255,255),1.0,"bankgothic","left","top",false,false,false) end Link to comment
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