matito6 Posted December 28, 2012 Posted December 28, 2012 Welcome. How to make two teleports with this script? marker = createMarker(-1755, 6658.1000976563, 11.300000190735, "corona", 5, 100, 0, 100, 100) function teleport(player) if getElementType(player)=="player" then local vehicle=getPedOccupiedVehicle(player) if source == marker then setElementPosition(vehicle, -2720.3000488281, 7150.3999023438, 143) setElementRotation(vehicle, 0, 0, 0) end end end addEventHandler("onClientMarkerHit", getRootElement(), teleport)
WASSIm. Posted December 28, 2012 Posted December 28, 2012 this is good script https://community.multitheftauto.com/index.php?p= ... ls&id=1960
matito6 Posted December 28, 2012 Author Posted December 28, 2012 How to make two teleports with this script?
Alexs Posted December 28, 2012 Posted December 28, 2012 (edited) 2 teleports to the same place? Edited December 28, 2012 by Guest
matito6 Posted December 28, 2012 Author Posted December 28, 2012 2 markers in different places, not the same;]
manve1 Posted December 28, 2012 Posted December 28, 2012 You can get which marker a element hit and then set him near the other marker .. the same u can do it backwards
WASSIm. Posted December 28, 2012 Posted December 28, 2012 don't work for me ;;/ its work in map editor
manve1 Posted December 28, 2012 Posted December 28, 2012 map editor comes with MTA its not a program ..
matito6 Posted December 28, 2012 Author Posted December 28, 2012 I need a script, I do not script editor.I can do?
Castillo Posted December 28, 2012 Posted December 28, 2012 marker = createMarker(-1755, 6658.1000976563, 11.300000190735, "corona", 5, 100, 0, 100, 100) marker2 = createMarker(-2720.3000488281, 7150.3999023438, 143, "corona", 5, 100, 0, 100, 100) function teleport ( player ) if ( getElementType ( player ) == "player" ) then local vehicle = getPedOccupiedVehicle ( player ) if ( vehicle ) then if ( source == marker ) then setElementPosition ( vehicle, -2720.3000488281, 7145.3999023438, 143 ) setElementRotation ( vehicle, 0, 0, 0 ) elseif ( source == marker2 ) then setElementPosition ( vehicle, -1755, 6655.1000976563, 11.300000190735 ) setElementRotation ( vehicle, 0, 0, 0 ) end end end end addEventHandler ( "onClientMarkerHit", getRootElement(), teleport ) It should create a marker in the place where you teleport at with the first marker, then with the second marker you teleport near the first marker.
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