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SafeZone [Help]


HeatoNN

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Hi Guys. I want some help.

I want to make a safe zone : I mean SF , LS , Desert and the rest expect the LV Zombies can spawn.

I want the zone don't have any color on the radar.

Here is the script that I am using . It is not mine. But Please I want your help

safecol = createColCuboid ( 832.595, 2788.8171, 74, 255, 255, 255 ) 
safeZoneRadar = createRadarArea ( 832.595, 2788.8171, 255, 255, 255, 255, 255 ) 
setElementData (safeZoneRadar, "zombieProof", true) 
  
  
function enterZone(hitPlayer,thePlayer) 
local skin = getElementModel (hitPlayer) 
      if ( skin == 287 ) then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox("", hitPlayer, 0, 255, 0) 
       else 
         killPed (hitPlayer) 
end 
end 
addEventHandler( "onColShapeHit", safecol, enterZone ) 
  
function leaveZone(hitPlayer,thePlayer) 
local skin = getElementModel (hitPlayer) 
    toggleControl (hitPlayer, "fire", true) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
    outputChatBox("", hitPlayer, 255, 0, 0) 
 if not ( skin == 287 )  then 
  killPed (hitPlayer) 
end 
end 
addEventHandler( "onColShapeLeave", safecol, leaveZone ) 

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safecol = createColCuboid ( 832.595, 2788.8171, 74, 255, 255, 255 ) 
setElementData (safecol, "zombieProof", true) 
  
  
function enterZone(hitPlayer) 
    toggleControl (hitPlayer, "fire", false ) 
    toggleControl (hitPlayer, "aim_weapon", false) 
    toggleControl (hitPlayer, "vehicle_fire", false) 
end 
addEventHandler( "onColShapeHit", safecol, enterZone ) 
  
function leaveZone(hitPlayer) 
    toggleControl (hitPlayer, "fire", true) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
end 
addEventHandler( "onColShapeLeave", safecol, leaveZone ) 

something like this for the invisable bit ... the createColCuboid bit you must change the co-ordinates from where u want it to start .. to where it finishes

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