Jump to content

dxDrawText [NOT SOLVED]


Lloyd Logan

Recommended Posts

Posted (edited)

Hey Guys,

How do make it so that during a login screen after the login button is click the dxDrawText will dissapear? At the moment when i click login it remains there?

addEventHandler("onClientRender", root, 
    function() 
        dxDrawText("Welcome to ...", 131, 29, 846, 76, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) 
        dxDrawText("Please Login Below", 490, 349, 724, 366, tocolor(255, 255, 255, 255), 1, "default", "left", "top", false, false, true, false, false) 
    end 
) 

Thanks Lloyd

Edited by Guest
Posted (edited)

Remove it using removeEventHandler or you can use a variable, like when you trigger the login you set the variable to true, and then when rendering the text you can check if the variable is true, if it is then return end. However, I recommend using removeEventHandler (see below)

client

 function drawLoginText() 
    dxDrawText("Welcome to ...", 131, 29, 846, 76, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) 
        dxDrawText("Please Login Below", 490, 349, 724, 366, tocolor(255, 255, 255, 255), 1, "default", "left", "top", false, false, true, false, false) 
end 
addEventHandler("onClientRender", root, drawLoginText) 
  
function removeDXOnLogin() 
    removeEventHandler("onClientRender", root, drawLoginText) 
end 
addEvent("removeDXOnLogin", true) 
addEventHandler("removeDXOnLogin", root, removeDXOnLogin) 

server

function removeOnLogin() 
    triggerClientEvent(source, "removeDXOnLogin", source) -- this line could just be copied into your event which you trigger from client (assuming you actually login the player)  
end 
addEventHandler("onPlayerLogin", root, removeOnLogin) 

Edited by Guest
Posted
Remove it using removeEventHandler or you can use a variable, like when you trigger the login you set the variable to true, and then when rendering the text you can check if the variable is true, if it is then return end. However, I recommend using removeEventHandler (see below)

client

 function drawLoginText() 
    dxDrawText("Welcome to ...", 131, 29, 846, 76, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) 
        dxDrawText("Please Login Below", 490, 349, 724, 366, tocolor(255, 255, 255, 255), 1, "default", "left", "top", false, false, true, false, false) 
end 
addEventHandler("onClientRender", root, drawLoginText) 
  
function onPlayerLogin() 
    removeEventHandler("onClientRender", root, drawLoginText) 
end 
addEvent("removeDXOnLogin", true) 
addEventHandler("removeDXOnLogin", root, removeDXOnLogin) 

server

function removeOnLogin() 
    triggerClientEvent(source, "removeDXOnLogin", source) -- this line could just be copied into your event which you trigger from client (assuming you actually login the player)  
end 
addEventHandler("onPlayerLogin", root, removeOnLogin) 

Hey, i added this but it is still there when i login?

Posted
function drawLoginText() 
    dxDrawText("Welcome to ...", 131, 29, 846, 76, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) 
        dxDrawText("Please Login Below", 490, 349, 724, 366, tocolor(255, 255, 255, 255), 1, "default", "left", "top", false, false, true, false, false) 
end 
addEventHandler("onClientRender", root, drawLoginText) 
  
function onPlayerLogin() 
    removeEventHandler("onClientRender", root, drawLoginText) 
end 
addEvent("removeDXOnLogin", true) 
addEventHandler("removeDXOnLogin", root, onPlayerLogin) 

Posted
function drawLoginText() 
    dxDrawText("Welcome to ...", 131, 29, 846, 76, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) 
        dxDrawText("Please Login Below", 490, 349, 724, 366, tocolor(255, 255, 255, 255), 1, "default", "left", "top", false, false, true, false, false) 
end 
addEventHandler("onClientRender", root, drawLoginText) 
  
function onPlayerLogin() 
    removeEventHandler("onClientRender", root, drawLoginText) 
end 
addEvent("removeDXOnLogin", true) 
addEventHandler("removeDXOnLogin", root, onPlayerLogin) 

Sorry, its still not going away:(

Posted

As suspected so do you use a custom login thus not triggering MTA's onPlayerLogin event. I've sent the new script in a PM and it should work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...