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Serverside and Client Side Script variable duplication


GhostXoP

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Say i have 10 players on line, with a client side and server side script, each script contains one variable called ScriptVarCLIENT and ScriptVarSERVER

correct me if im wrong (if i am, tell me, its the question basically), but would that mean there are 10 ScriptVarCLIENT variables (Per client, there is one duplication of this variable), and only 1 ScriptVarSERVER Variable? (For the server, no duplication only one variable) ?

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