novo Posted December 16, 2012 Posted December 16, 2012 Hi all. I'm having troubles with doing a check to know if playSound() worked or didn't. Here you have a wrong example of what I want to do: (When I use the following example, it's always showing me "It works fine", doesn't matter if the 1st playSound worked or not) local mapMusic = playSound("music1.mp3") if not (mapMusic) then local radioMusic = playSound("music2.mp3") else outputChatBox ( "It works fine") end
Callum Posted December 16, 2012 Posted December 16, 2012 Not entirely sure, but playSound may return a sound element even if the URL is incorrect, or the file is inaccessible. Check your client console (F8) after the playSound has executed, it will show any errors.
novo Posted December 16, 2012 Author Posted December 16, 2012 Not entirely sure, but playSound may return a sound element even if the URL is incorrect, or the file is inaccessible. Check your client console (F8) after the playSound has executed, it will show any errors. BASS ERROR 0 in PlayStream b3D = false path = music.mp3
csiguusz Posted December 16, 2012 Posted December 16, 2012 try: getSoundLength(mapMusic) This will return false if the file/url is invalid.
novo Posted December 16, 2012 Author Posted December 16, 2012 try: getSoundLength(mapMusic) This will return false if the file/url is invalid. It's returning 0, working and not working.
csiguusz Posted December 16, 2012 Posted December 16, 2012 Oh, sorry my fault, it will always return 0 if you using an URL
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