CamiloLozada Posted December 16, 2012 Posted December 16, 2012 Hello! well, my server is about World War II, wanted to install two textures for the rustler, a texture that will go to a team and one on the other team, this is possible? Please help me, thanks.
Castillo Posted December 16, 2012 Posted December 16, 2012 No, as far as I know such thing is not possible.
Cadu12 Posted December 16, 2012 Posted December 16, 2012 It is possible, Solidsnake. @On: You have to create textures: dxCreateTexture and then use engineApplyShaderToWorldTexture
Castillo Posted December 16, 2012 Posted December 16, 2012 Oh, I guess you are talking about the "targetElement" argument, I don't really use shaders, so I didn't know about that one.
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