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| Help | setElementPosition | onMarkerHit| isObjectInACL


iPrestege

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Posted

Hi all, :)

I want to do Marker moves the player to another marker using setElementPosition | onMarkerHit | isObjectInACLGroup

i do it Server Side But Didn,t Work :cry:

My Script :

theMarker = createMarker ( x,y,z, "cylinder", 2, 255, 255, 0, 170 )  
  
addEventHandler( "onMarkerHit", theMarker,  
function ( source, thePlayer )  
if ( source == thePlayer ) and ( theMarker ) then  
  
if isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(thePlayer)) , aclGetGroup (  "Police" ) ) then 
  
setElementPosition( source , x,y,z )  
end 
end 
) 

:)

I know that I have weak English in language :mrgreen:

Posted

onMarkerHit has only ONE player argument, 'source' is the marker that got hit, and is already defined by itself.

theMarker = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 170 ) 
  
addEventHandler ( "onMarkerHit", theMarker, 
    function ( thePlayer ) 
        if ( getElementType ( thePlayer ) == "player" ) then 
            if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup (  "Police" ) ) then 
                setElementPosition ( thePlayer, x, y, z ) 
            end 
        end 
    end 
) 

Posted
theMarker = createMarker ( x,y,z, "cylinder", 2, 255, 255, 0, 170 ) 
  
addEventHandler("onMarkerHit", theMarker, 
function (player) 
     if (getElementType(player) == "player") then 
          if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup( "Police")) then 
               setElementPosition(player, x, y, z) 
          end 
     end 
end) 

Posted
theMarker = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 170 ) 
  
addEventHandler ( "onMarkerHit", theMarker, 
    function ( hitElement ) 
        if getElementType ( hitElement ) ~= "player" then return end 
         
        if isGuestAccount ( getPlayerAccount ( hitElement ) ) then 
            if isObjectInACLGroup ( "user." .. getAccountName ( getPlayerAccount ( hitElement ) ), aclGetGroup ( "Police" ) ) then 
                setElementPosition ( hitElement, x, y, z ) 
            end 
        end 
    end 
) 

Next, read the wiki.

Posted
onMarkerHit has only ONE player argument, 'source' is the marker that got hit, and is already defined by itself.
theMarker = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 170 ) 
  
addEventHandler ( "onMarkerHit", theMarker, 
    function ( thePlayer ) 
        if ( getElementType ( thePlayer ) == "player" ) then 
            if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup (  "Police" ) ) then 
                setElementPosition ( thePlayer, x, y, z ) 
            end 
        end 
    end 
) 

Solidsnake14 Didn,t Work

TAPL Work Thank You

Cadu12 I do not know the code is true or not I have not tested

Posted (edited)
My code is pretty much the same as TAPL's, it has to work.

Edit: I just tested it and works.

I am so sorry Solid Snake I forgot to change the name of the group :oops::oops: .

Edited by Guest
Posted
My code is pretty much the same as TAPL's, it has to work.

Edit: I just tested it and works.

Your code was moving the marker (source) instead of the player but you edited it it later.

Posted
My code is pretty much the same as TAPL's, it has to work.

Edit: I just tested it and works.

I am so sorry Solid Snake I forgot to change the name of the group :oops::oops: .

:arrowup::arrowup: I am so sorry Solid Snake

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