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guiGridListAddRow() - Boolean Value


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Posted

Hey Guys,

I got a strange problem today. I made a mapshop but the script outputs an error that guiGridListAddRow is a boolean value. How can guiGridListAddRow() be a boolean value?

Here's the code:

addEvent("panel:fillmap",true) 
    addEventHandler("panel:fillmap", getRootElement(), function(gamemodeMapTable,gamemode,map,s) 
        if gamemodeMapTable then 
        guiGridListClear(msGridlist) 
        local row = guiGridListAddRow(msGridlist) 
        aGamemodeMapTable = gamemodeMapTable; 
        for id,gamemode in pairs (gamemodeMapTable) do 
            if (gamemode.name == "Race") then 
                for id,map in ipairs (gamemode.maps) do 
                    if s then 
                        if string.find(string.lower(map.name),string.lower(s)) then 
                             guiGridListSetItemText(msGridlist,guiGridListAddRow(msGridlist),gColumn,map.name,false,false); 
                        end 
                    else 
                         guiGridListSetItemText(msGridlist,guiGridListAddRow(msGridlist),gColumn,map.name,false,false); 
                    end 
                end 
            end 
        end 
    end 
    end) 

Thank you for your help!

Jake.png
Posted

Returns the row id if it has been created, false otherwise. Next time, you should read wiki about that function.

Ingame nick: Cadu12

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