Jump to content

[Race]Next Map Text


Admigo

Recommended Posts

Posted

Hi all,

How can i make the ''Next Map:'' text above ''Map:''?

I dont even know where i need to put the code and how i can detect it.

Please, need help.

Admigo

Posted

In "race/race_client.lua" you can find the "Map: " text, you can "detect" it by creating a function which updates it whenever you change the next map.

Posted
In "race/race_client.lua" you can find the "Map: " text, you can "detect" it by creating a function which updates it whenever you change the next map.

Thanks but the problem is the maps are random so i dont know how to detect the next map.

Posted

I have like massive of race scripts so i took a look

One part of that Next Map

dxDrawColorText ('#00FF00Next map: #ffffff' .. g_NextMap, 2, screenHeight - dxGetFontHeight(1.00, font1)/2, 100, 100, tocolor ( 255, 255, 255, 255 ), 0.48, bankgothic, 0.48, 'left') 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...