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Need some help


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Posted (edited)

yo, dunno if this is right section

Okay so, i'm on 1.3. I'm in progress of making a drifting map, so i put a bridge. noticed it had no..road under it i went to put a road under it. Found one which looked right, but i can't click it..at all. cursor just goes through. No text pops up. Problem is, i went to open my older version of the drift map (i saved it only with the bridge, not the road) and i accidently saved. Is there anyway to remove it?

Thanks in advance

the road has a surface too, btw. Just that its sideways in the bridge and can't rotate it since i can't click on it ._.

Also, i can't undo..:l

Edited by Guest
Posted

Assuming you're using map editor? Then check out the object list:

Editor_Current_elements.png

If you select it there, you're good to keep on editing.

  • 3 weeks later...
Posted

Yeah, that's why that object list should help out. It's a GUI and you can literally just scroll through every object you placed without having to click on the actual object.

Posted

It's stupid, I know. I think you can't do anything about it. The official developers could try to make a change to it if they see this thread. This thing is really annoying sometimes.

Posted

I keep thinking of the cursor with a red outline... I forgot what it's function was, might it be for this purpose?

Press E and then target the road as you normally would

This may be completely unrelated though, forgive me if it is

  • 2 weeks later...
Posted

Press "E" and try to find a point where you can get the ID information. If that doesn't work, I'd suggest to press "F" and search through: "Current Elements" double click the object you want to remove, or you can isolate the object. Once you've gained control of the object, click "Del" if you wanted to remove it, do whatever it is you're trying to do, like move it or something. If it's not doing you any good, I'd suggest to CTRL + Z it, only if it's the last object to be placed. If that's not the problem and you cant see the object in the list, spawn another object, I'd say a trash can or something, then check the current elements list again it'd be right at the end. Then you can easily get rid of the trash can or w/e using del.

Posted

That usually occurs for me when the model has no collision mesh associated with it. You can easily remove it by finding out what its name or ID is, then using the current elements list to delete it or you can manually remove the line corresponding with it from the .map file or

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