manve1 Posted November 20, 2012 Share Posted November 20, 2012 I'm trying to make like when a person presses on vehicle called "Dune" he gets an output. local guiVehicle = guiCreateWindow( 0.3, 0.2, 0.4, 0.6, 'Vehicles', true ) local gridVehicles = guiCreateGridList( 0.05, 0.1, 0.5, 0.825, true, guiVehicle ) addEventHandler('onClientResourceStart', resourceRoot, function() local hColumn = guiGridListAddColumn( gridVehicles, 'Vehicles', 0.85 ) if ( hColumn ) then local hRow = guiGridListAddRow( gridVehicles ) local dune = guiGridListSetItemText ( gridVehicles, hRow, hColumn, 'Dune', false, false ) addEventHandler('onClientGUIClick', gridVehicles, function() if ( guiGridListGetSelectedItem ( gridVehicles ) == 'Dune' ) then outputChatBox( 'You pressed on dune.', 255, 255, 255 ) end end ) end end ) The problem is, i can't really work out how to make it. Link to comment
Castillo Posted November 20, 2012 Share Posted November 20, 2012 That's because guiGridListGetSelectedItem returns the row and column index, not the text of it. For that you must use: guiGridListGetItemText. addEventHandler ( 'onClientResourceStart', resourceRoot, function ( ) local guiVehicle = guiCreateWindow( 0.3, 0.2, 0.4, 0.6, 'Vehicles', true ) local gridVehicles = guiCreateGridList( 0.05, 0.1, 0.5, 0.825, true, guiVehicle ) local hColumn = guiGridListAddColumn ( gridVehicles, 'Vehicles', 0.85 ) if ( hColumn ) then local hRow = guiGridListAddRow ( gridVehicles ) guiGridListSetItemText ( gridVehicles, hRow, hColumn, 'Dune', false, false ) addEventHandler ( 'onClientGUIClick', gridVehicles, function ( ) local row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local name = guiGridListGetItemText ( source, row, hColumn ) if ( name == 'Dune' ) then outputChatBox ( 'You pressed on dune.', 255, 255, 255 ) end end end ,false ) end end ) Link to comment
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