Majestical Posted November 19, 2012 Posted November 19, 2012 Du'hello people! I've seen, that a lot of servers(e.g. FFS Gaming's login screen) is using DX function. After taking a look on their scripts, I noticed that for blurred backgrounds, they're using blurH.fx and blurV.fx. Can anyone create a small tutorial, how to create a blurred background for custom GUI's as they did? Sincerely, Majesticl -- Developing a Roleplay server from the scratch --
Renkon Posted November 19, 2012 Posted November 19, 2012 I was trying to find out about that, but they won't probably explain you because it would be like stealing their ideas.
Anderl Posted November 19, 2012 Posted November 19, 2012 So, you like copying others? Use shaders: https://wiki.multitheftauto.com/wiki/Shaders or just make a blurred picture with Photoshop. "[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007
Majestical Posted November 19, 2012 Author Posted November 19, 2012 Well, thanks for you supporting, but I'm not copying others, I'm just want to blur a background, so... It's a simple blur, not a whole script. Amm, yeah... I was looking for it everywhere... But no results. Blurred picture with Photoshop and then with dxCreateImage? -- Developing a Roleplay server from the scratch --
Anderl Posted November 19, 2012 Posted November 19, 2012 Well, thanks for you supporting, but I'm not copying others, I'm just want to blur a background, so... It's a simple blur, not a whole script.Amm, yeah... I was looking for it everywhere... But no results. Blurred picture with Photoshop and then with dxCreateImage? Yes, or use shaders. "[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007
FFS-Racing Posted November 20, 2012 Posted November 20, 2012 Du'hello people!I've seen, that a lot of servers(e.g. FFS Gaming's login screen) Any other examples or just trying to convince yourself that you are less of a copycat when saying "there are many" ... There are loads of different styles you can go for, pick your own route, replication is never a key to success.
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