manve1 Posted November 13, 2012 Share Posted November 13, 2012 How could i make a script like if the player hits water, he would be killed and re-spawned at certain position? Link to comment
Castillo Posted November 13, 2012 Share Posted November 13, 2012 You can use: isPedInWater Link to comment
manve1 Posted November 13, 2012 Author Share Posted November 13, 2012 I made this, but i didn't know what kinda event to use so i didn't use any, if you can, could u help me fix it? function waterCheck(thePlayer) if isElementInWater(thePlayer) then setElementHealth(source, 0) end end Link to comment
Castillo Posted November 13, 2012 Share Posted November 13, 2012 You could use a timer to check. Link to comment
manve1 Posted November 13, 2012 Author Share Posted November 13, 2012 i made it with a timer, still doesn't kill me function waterCheck(thePlayer) setTimer( function() if isElementInWater(thePlayer) then setElementHealth(source, 0) end end, 50, 0 ) end Link to comment
abu5lf Posted November 13, 2012 Share Posted November 13, 2012 i made it with a timer, still doesn't kill me function waterCheck(thePlayer) setTimer( function() if isElementInWater(thePlayer) then setElementHealth(source, 0) end end, 50, 0 ) end use loop for all players Link to comment
Castillo Posted November 13, 2012 Share Posted November 13, 2012 setTimer ( function ( ) if isElementInWater ( localPlayer ) then setElementHealth ( localPlayer, 0 ) end end ,50, 0 ) Link to comment
manve1 Posted November 13, 2012 Author Share Posted November 13, 2012 ty solidsnake14 Link to comment
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