#Mr.Pop Posted June 29, 2020 Share Posted June 29, 2020 (edited) setTableReverse function setTableReverse(_table_,nim) local t = {} for i , v in pairs(_table_)do if nim then t[nim[i]] = i else t[v] = i end end return t end example : @Live اذا مامنعت تعديل بسيط على الوظيفة local skinsTable = { [0] = "CJ", [1] = "Truth", [2] = "Maccer", [7] = "Casual JeanJacket", [9] = "Business Lady", [10] = "Old Fat Lady", [11] = "Card Dealer 1", [12] = "Classy Gold Hooker", [13] = "Homegirl", [14] = "Floral Shirt", [15] = "Plaid Baldy", [16] = "Earmuff Worker", [17] = "Black suit", [18] = "Black Beachguy", [19] = "Beach Gangsta", [20] = "Fresh Prince", [21] = "Striped Gangsta", [22] = "Orange Sportsman", [23] = "Skater Kid", [24] = "LS Coach", [25] = "Varsity jacket", [26] = "Hiker", [27] = "Construction 1", [28] = "Black Dealer", [29] = "White Dealer", [30] = "Religious Essey", [31] = "Fat Cowgirl", [32] = "Eyepatch", [33] = "Bounty Hunter", [34] = "Marlboro Man", [35] = "Fisherman", [36] = "Mailman", [37] = "Baseball Dad", [38] = "Old Golf Lady", [39] = "Old Maid", [40] = "Classy Dark Hooker", [41] = "Tracksuit Girl", [43] = "Porn Producer", [44] = "Tatooed Plaid", [45] = "Beach Mustache", [46] = "Dark Romeo", [47] = "Top Button Essey", [49] = "Ninja Sensei", [50] = "Mechanic", [51] = "Black Bicyclist", [52] = "White Bicyclist", [53] = "Golf Lady", [54] = "Hispanic Woman", [55] = "Rich Bitch", [56] = "Legwarmers 1", [57] = "Chinese Businessman", [58] = "Chinese Plaid", [59] = "Chinese Romeo", [60] = "Chinese Casual", [61] = "Pilot", [62] = "Pajama Man 1", [63] = "Trashy Hooker", [64] = "Transvestite", [66] = "Varsity Bandits", [67] = "Red Bandana", [68] = "Preist", [69] = "Denim Girl", [70] = "Scientist", [71] = "Security Guard", [72] = "Bearded Hippie", [73] = "Flag Bandana", [75] = "Skanky Hooker", [76] = "Businesswoman 1", [77] = "Bag Lady", [78] = "Homeless Scarf", [79] = "Fat Homeless", [80] = "Red Boxer", [81] = "Blue Boxer", [82] = "Fatty Elvis", [83] = "Whitesuit Elvis", [84] = "Bluesuit Elvis", [85] = "Furrcoat Hooker", [87] = "Firecrotch", [88] = "Casual Old Lady", [89] = "Cleaning Lady", [90] = "Barely Covered", [91] = "Sharon Stone", [92] = "Rollergirl", [93] = "Hoop Earrings 1", [94] = "Andy Capp", [95] = "Poor Old Man", [96] = "Soccer Player", [97] = "Baywatch Dude", [99] = "Rollerguy", [100] = "Biker Blackshirt", [101] = "Jacker Hippie", [102] = "Baller Shirt", [103] = "Baller Jacket", [104] = "Baller Sweater", [105] = "Grove Sweater", [106] = "Grove Tropbutton", [107] = "Grove Jersey", [108] = "Vagos Topless", [109] = "Vagos Pants", [110] = "Vagos Shorts", [111] = "Russian Muscle", [112] = "Russian Hitman", [113] = "Russian Boss", [114] = "Aztecas Stripes", [115] = "Aztecas Jacket", [116] = "Aztecas Shorts", [117] = "Triad 1", [118] = "Triad 2", [119] = "Triad 3", [120] = "Sinacco Suit", [121] = "Da Nang Army", [122] = "Da Nang Bandana", [123] = "Da Nang Shades", [124] = "Sinacco Muscle", [125] = "Mafia Enforcer", [126] = "Mafia Wiseguy", [127] = "Mafia Hitman", [128] = "Native Rancher", [129] = "Native Librarian", [130] = "Native Ugly", [131] = "Native Sexy", [132] = "Native Geezer", [133] = "Furys Trucker", [134] = "Homeless Smoker", [135] = "Skullcap Hobo", [136] = "Old Rasta", [137] = "Boxhead", [138] = "Bikini Tattoo", [139] = "Yellow Bikini", [140] = "Buxom Bikini", [141] = "Cute Librarian", [142] = "African 1", [143] = "Sam Jackson", [144] = "Drug Worker 1", [145] = "Drug Worker 2", [146] = "Drug Worker 3", [147] = "Sigmund Freud", [148] = "Businesswoman 2", [149] = "Businesswoman 2 b", [150] = "Businesswoman 3", [151] = "Melanie", [152] = "Schoolgirl 1", [153] = "Foreman", [154] = "Beach Blonde", [155] = "Pizza Guy", [156] = "Old Reece", [157] = "Farmer Girl", [158] = "Farmer", [159] = "Farmer Redneck", [160] = "Bald Redneck", [161] = "Smoking Cowboy", [162] = "Inbred", [163] = "Casino Bouncer 1", [164] = "Casino Bouncer 2", [165] = "Agent Kay", [166] = "Agent Jay", [167] = "Chicken", [168] = "Hotdog Vender", [169] = "Asian Escort", [170] = "PubeStache Tshirt", [171] = "Card Dealer 2", [172] = "Card Dealer 3", [173] = "Rifa Hat", [174] = "Rifa Vest", [175] = "Rifa Suspenders", [176] = "Style Barber", [177] = "Vanilla Ice Barber", [178] = "Masked Stripper", [179] = "War Vet", [180] = "Bball Player", [181] = "Punk", [182] = "Pajama Man 2", [183] = "Klingon", [184] = "Neckbeard", [185] = "Nervous Guy", [186] = "Teacher", [187] = "Japanese Businessman 1", [188] = "Green Shirt", [189] = "Valet", [190] = "Barbara Schternvart", [191] = "Helena Wankstein", [192] = "Michelle Cannes", [193] = "Katie Zhan", [194] = "Millie Perkins", [195] = "Denise Robinson", [196] = "Aunt May", [197] = "Smoking Maid", [198] = "Ranch Cowgirl", [199] = "Heidi", [200] = "Hairy Redneck", [201] = "Trucker Girl", [202] = "Beer Trucker", [203] = "Ninja 1", [204] = "Ninja 2", [205] = "Burger Girl", [206] = "Money Trucker", [207] = "Grove Booty", [209] = "Noodle Vender", [210] = "Sloppy Tourist", [211] = "Staff Girl", [212] = "Tin Foil Hat", [213] = "Hobo Elvis", [214] = "Caligula Waitress", [215] = "Explorer", [216] = "Turtleneck", [217] = "Staff Guy", [218] = "Old Woman", [219] = "Lady In Red", [220] = "African 2", [221] = "Beardo Casual", [222] = "Beardo Clubbing", [223] = "Greasy Nightclubber", [224] = "Elderly Asian 1", [225] = "Elderly Asian 2", [226] = "Legwarmers 2", [227] = "Japanese Businessman 2", [228] = "Japanese Businessman 3", [229] = "Asian Tourist", [230] = "Hooded Hobo", [231] = "Grannie", [232] = "Grouchy lady", [233] = "Hoop Earrings 2", [234] = "Buzzcut", [235] = "Retired Tourist", [236] = "Happy Old Man", [237] = "Leopard Hooker", [238] = "Amazon", [240] = "Hugh Grant", [241] = "Afro Brother", [242] = "Dreadlock Brother", [243] = "Ghetto Booty", [244] = "Lace Stripper", [245] = "Ghetto Ho", [246] = "Cop Stripper", [247] = "Biker Vest", [248] = "Biker Headband", [249] = "Pimp", [250] = "Green Tshirt", [251] = "Lifeguard", [252] = "Naked Freak", [253] = "Bus Driver", [254] = "Biker Vest b", [255] = "Limo Driver", [256] = "Shoolgirl 2", [257] = "Bondage Girl", [258] = "Joe Pesci", [259] = "Chris Penn", [260] = "Construction 2", [261] = "Southerner", [262] = "Pajama Man 2 b", [263] = "Asian Hostess", [264] = "Whoopee the Clown", [265] = "Tenpenny", [266] = "Pulaski", [267] = "Hern", [268] = "Dwayne", [269] = "Big Smoke", [270] = "Sweet", [271] = "Ryder", [272] = "Forelli Guy", [274] = "Medic 1", [275] = "Medic 2", [276] = "Medic 3", [277] = "Fireman LS", [278] = "Fireman LV", [279] = "Fireman SF", [280] = "Cop 1", [281] = "Cop 2", [282] = "Cop 3", [283] = "Cop 4", [284] = "Cop 5", [285] = "SWAT", [286] = "FBI", [287] = "Army", [288] = "Cop 6", [290] = "Rose", [291] = "Kent Paul", [292] = "Cesar", [293] = "OG Loc", [294] = "Wuzi Mu", [295] = "Mike Toreno", [296] = "Jizzy", [297] = "Madd Dogg", [298] = "Catalina", [299] = "Claude from GTA 3", [300] = "Ryder", [301] = "Ryder Robber", [302] = "Emmet", [303] = "Andre", [304] = "Kendl", [305] = "Jethro", [306] = "Zero", [307] = "T-bone Mendez", [308] = "Sindaco Guy", [309] = "Janitor", [310] = "Big Bear", [311] = "Big Smoke with Vest", [312] = "Physco", } function getSkinNameFromID(i) local id = tonumber (i) assert(id, "Bad argument 1 @ getSkinNameFromID [Number expected, got "..type(i).."]") local name = skinsTable[id] assert(name,"Bad argument 1 @ getSkinNameFromID [Invaild skin ID]") return name end function getSkinIDFromName(name) assert( type(name) == "string","Bad argument 1 @ getSkinIDFromName [String expected, got " .. type(name) .. "]") return setTableReverse(skinsTable)[name:lower()] or false end example 2 : local t1 = { ['pop'] = 'admin',['issam'] = 'player',['sld'] = 'mod'} function getPlayerRank(player) return t1[player] end function getRankPlayer(rank) return setTableReverse(t1)[rank] end print(getPlayerRank('pop'),getRankPlayer('admin')) --- OUTPUT : admin pop Edited June 29, 2020 by #Mr.Pop Link to comment
Scripting Moderators xLive Posted June 29, 2020 Scripting Moderators Share Posted June 29, 2020 23 minutes ago, #Mr.Pop said: @Live اذا مامنعت تعديل بسيط على الوظيفة جميل لكن يلي مخليني اعدل جدول حق الفنكشن الثاني عشان احوله كله سمول عشان يوم تجيب ايدي السكن من اسمه مايكون حساس للكبتل والسمول Link to comment
#Mr.Pop Posted June 29, 2020 Share Posted June 29, 2020 2 minutes ago, Live said: حق الفنكشن الثاني عشان احوله كله سمول عشان يوم تجيب ايدي السكن من اسمه مايكون حساس للكبتل والسمول return setTableReverse(skinsTable)[name:lower()] or false يب كودوك موجود نفسه بس ضفت فكشن الي يعكس يعني الحين نفس الشيئ يجبيب سكين حتى لو كان كلو كابتلو اوسمول Link to comment
Scripting Moderators xLive Posted June 30, 2020 Scripting Moderators Share Posted June 30, 2020 51 minutes ago, #Mr.Pop said: return setTableReverse(skinsTable)[name:lower()] or false يب كودوك موجود نفسه بس ضفت فكشن الي يعكس يعني الحين نفس الشيئ يجبيب سكين حتى لو كان كلو كابتلو اوسمول مافهمت قصدي الكود يحول الارقمنت لسمول لكن الجدول لازم يكون ايضًا سمول ولا ماراح يقدر يجيب الحين لو استعملت الفنكشن بتعديلك وحاولت تجيب "CJ" ارقمنت نيم بالكود راح يحوله لسمول بيصير "cj" ["CJ"] بيبحث بالجدول ماراح يلقاه لان اسمه بالجدول يلي دامجه عشان كذا الفنكشن الثاني الجدول كله محوله لسمول ومختلف عن الجدول حق الفنكشن الأول Link to comment
Master_MTA Posted June 30, 2020 Share Posted June 30, 2020 2 hours ago, Live said: عشان eazy just use this 3 hours ago, #Mr.Pop said: الحين function sFUpper(s) if s:lower == "cj" then return "CJ" end local ta = {} for word in s:gmatch("%w+") do table.insert( ta , word:gsub("^%l", string.upper).." " ) end return table.concat(ta) end print(sFUpper("my Frist char upper")) -- My First Char Upper جربوه لاني ما جربته صراحة لكن توقعي انه بيظبط بيختصر الموضوع مره عليكم Link to comment
#Mr.Pop Posted June 30, 2020 Share Posted June 30, 2020 8 hours ago, Master_MTA said: eazy just use this function sFUpper(s) if s:lower == "cj" then return "CJ" end local ta = {} for word in s:gmatch("%w+") do table.insert( ta , word:gsub("^%l", string.upper).." " ) end return table.concat(ta)endprint(sFUpper("my Frist char upper"))-- My First Char Upper جربوه لاني ما جربته صراحة لكن توقعي انه بيظبط بيختصر الموضوع مره عليكم تـصحيح بسيط OLD : if s:lower == "cj" then return "CJ" end NEW : lower() --- > '( )' if s:lower() == "cj" then return "CJ" end Link to comment
Master_MTA Posted June 30, 2020 Share Posted June 30, 2020 1 hour ago, #Mr.Pop said: if s:lower() == "cj" then return "CJ" end جيد لكن الفكره كلها اني ما حطيته كذا من الاول لاجل ان الفنكشن ذا خاص للفنكشن حقك تمام ممتاز التعديل 1 Link to comment
Master_MTA Posted July 6, 2020 Share Posted July 6, 2020 (edited) function getPositionBackOfElement(element, meters) if (not element or not isElement(element)) then return false end local meters = (type(meters) == "number" and meters) or 3 local posX, posY, posZ = getElementPosition(element) local _, _, rotation = getElementRotation(element) posX = posX + math.sin(math.rad(rotation)) * meters posY = posY - math.cos(math.rad(rotation)) * meters rot = rotation - math.cos(math.rad(rotation)) return posX, posY, posZ , rot end function getPositionFrontOfElement(element, meters) if (not element or not isElement(element)) then return false end local meters = (type(meters) == "number" and meters) or 3 local posX, posY, posZ = getElementPosition(element) local _, _, rotation = getElementRotation(element) posX = posX - math.sin(math.rad(rotation)) * meters posY = posY + math.cos(math.rad(rotation)) * meters rot = rotation + math.cos(math.rad(rotation)) return posX, posY, posZ , rot end function isPlayerBehindPlayer( source,player ) local x,y,z = getElementPosition( source ) local x1,y1,z1 = getElementPosition( player ) local cx,cy,cz=getPositionBackOfElement(source, 500) local dist = getDistanceBetweenPoints3D( x,y,z,cx,cy,cz ) local dist1 = getDistanceBetweenPoints3D( x1,y1,z1,cx,cy,cz ) if dist1<dist then return true end return false end function isPlayerInFrontPlayer( source,player ) local x,y,z = getElementPosition( source ) local x1,y1,z1 = getElementPosition( player ) local cx,cy,cz=getPositionFrontOfElement(source, 500) local dist = getDistanceBetweenPoints3D( x,y,z,cx,cy,cz ) local dist1 = getDistanceBetweenPoints3D( x1,y1,z1,cx,cy,cz ) if dist1<dist then return true end return false end يتحقق اذا كان اللاعب اللي تبي قدام او ورا اللاعب اللي تبي Edited July 6, 2020 by Master_MTA 2 Link to comment
Spyrax Posted July 29, 2023 Share Posted July 29, 2023 (edited) getPlayerAccs : وظيفة لـ جلب جميع حسابات اللاعب Syntax / التركيبة : table getPlayerAccs ( player thePlayer ) player thePlayer: اللاعب الذي تريد جلب جميع حساباته - Source Code: getPlayerAccs = function ( Player ) if ( getElementType( Player ) ~= "player" ) then return error ("Bad argument @ 'getElementType' [Expected player at argument 1 , got "..type ( Player ).."]") end local Serial = getPlayerSerial ( Player ) local Table = {}; for _,acc in ipairs ( getAccounts ( ) ) do if ( Serial == getAccountSerial ( acc ) ) then table.insert ( Table , acc ) end end return Table end مثال عن الوظيفة : addCommandHandler('getAccs', function ( Player ) outputChatBox('* Your Accounts', Player , 255 ,0,0 , true ) for _,v in ipairs ( getPlayerAccs ( Player ) ) do outputChatBox(getAccountName ( v ) ) end end) Edited July 29, 2023 by xjustiN 1 Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now