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Spawning and GUI Help!


toptional

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I need some help the script is quite self-explanatory please tell me whats wrong

client.lua

addEventHandler("onPlayerLogin", root,) 
 function() 
    spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
 end 
    ---Spawning the player to the Spawn Room--- 
     
    function MarkerHit ( hitPlayer, matchingDimension ) 
        --- make the window invisible--- 
    guiSetVisible(SpawnGUI, false) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[1] = guiCreateWindow(266,183,477,402,"The Aviator Spawn System by Robbster",false) 
guiSetAlpha(GUIEditor_Window[1],0) 
GUIEditor_Memo[1] = guiCreateMemo(63,37,357,169,"A student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter) 
\n 
\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns 
\n 
\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter) 
\n 
\nArmy pilots is 500 points : These can fly everything 
\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are",false,GUIEditor_Window[1]) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,"Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter) 
\n 
\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns 
\n 
\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter) 
\n 
\nArmy pilots is 500 points : These can fly everything 
\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.",false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
GUIEditor_Button[1] =  
     
    ----Remember to set the Memo only readable not writeable---- 
     

Server.lua

createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , string theType = "cylinder",  2, 9, 30, 213, 255, visibleTo = getRootElement() ) 

The GUI was made in GUI Editor

Thanks alot!!

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client.lua

addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', localPlayer ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
     
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255, 9999 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[1], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", spawnmarker, MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[1] = guiCreateWindow(266,183,477,402,"The Aviator Spawn System by Robbster",false) 
GUIEditor_Memo[1] = guiCreateMemo(63,37,357,169,'A student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada, AT-400, military planes, helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used no matter what \"level\" you are',false,GUIEditor_Window[1]) 
  
guiSetVisible(GUIEditor_Window[1], false) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
     

Server.lua

  
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), 
function() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
end 
) 

Edited by Guest
Link to comment
thats because u made it when u login, i just made that it would work on client side too :)

So confused right now, I have got to this stage

Client Side

addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', localPlayer ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
    
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255, 9999 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[1], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", spawnmarker, MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
  
  
guiSetVisible(GUIEditor_Window[1], false) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
    

Server Side

  
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), 
function() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
end 
) 

Im getting no errors but its still not working

Link to comment

Client:

addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', localPlayer ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
    
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[1], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
  
  
guiSetVisible(GUIEditor_Window[1], false) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
    

Server:

  
 function spawn() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
end 
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), spawn) 
  

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Still dont work!

The Main Problem is when i join the login panel and the GUI show!

I need to login then get spawned to that location in the script

then in that location go to the marker and then when entering the marker the GUI closes!

getting this error now

Warning: Avia_Spawn/client.lua:Bad Arguement @ 'SetVisible' [Expected gui-element at arguement 1, got nil]

Link to comment

Client:

addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', localPlayer ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
    
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[2], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
  
  
guiSetVisible(GUIEditor_Window[2], false) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
  

Server:

  
 function spawn() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
end 
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), spawn) 
  

You used wrong variables on client.lua

Link to comment
Client:
addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', localPlayer ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
    
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[2], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
  
  
guiSetVisible(GUIEditor_Window[2], false) 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
  

Server:

  
 function spawn() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0) 
end 
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), spawn) 
  

You used wrong variables on client.lua

Same Error No change ! :(

Link to comment

Client:

addEventHandler("onClientPlayerLogin", getRootElement(), 
 function() 
    triggerServerEvent( 'spawnOnLogin', getLocalPlayer() ) 
 end 
) 
    ---Spawning the player to the Spawn Room--- 
    
spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
    function MarkerHit ( hitPlayer, matchingDimension ) 
        guiSetVisible(GUIEditor_Window[1], true) 
        outputChatBox ( getPlayerName(hitPlayer) .. " entered a marker" ) 
    end 
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit ) 
  
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
  
  
guiSetVisible(GUIEditor_Window[1], false) 
  
GUIEditor_Window[1] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
  

Server:

  
 function spawn() 
spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578) 
end 
addEvent( 'spawnOnLogin', true ) 
addEventHandler('spawnOnLogin', getRootElement(), spawn) 
  

Link to comment

@Samer: How could it hide the window if you put it before it has been created?

-- client side:

spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
function MarkerHit ( hitPlayer, matchingDimension ) 
    guiSetVisible ( GUIEditor_Window[2], true ) 
    outputChatBox ( getPlayerName ( hitPlayer ) .." entered a marker" ) 
end 
addEventHandler ( "onClientMarkerHit", spawnmarker, MarkerHit ) 
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
guiSetVisible ( GUIEditor_Window[2], false ) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 

-- server side:

---Spawning the player to the Spawn Room--- 
function spawn ( ) 
    spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0 ) 
end 
addEventHandler ( 'onPlayerLogin', getRootElement(), spawn ) 

Link to comment
@Samer: How could it hide the window if you put it before it has been created?

-- client side:

spawnmarker = createMarker ( 1969.9000244141, -1517.8000488281, 970.79998779297 , "cylinder",  2, 9, 30, 213, 255 ) 
  
function MarkerHit ( hitPlayer, matchingDimension ) 
    guiSetVisible ( GUIEditor_Window[2], true ) 
    outputChatBox ( getPlayerName ( hitPlayer ) .." entered a marker" ) 
end 
addEventHandler ( "onClientMarkerHit", spawnmarker, MarkerHit ) 
  
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
guiSetVisible ( GUIEditor_Window[2], false ) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 

-- server side:

---Spawning the player to the Spawn Room--- 
function spawn ( ) 
    spawnPlayer ( source , 1958.7082519531, -1517.5471191406, 973.55889892578, 0, 1, 0, 0 ) 
end 
addEventHandler ( 'onPlayerLogin', getRootElement(), spawn ) 

Thanks I can't try it now because I'm out ill be home in 2-3 hoursind testing it for me?

Also check ur pm

Link to comment
addEventHandler('onClientGUIClick', BUTTON, 
function () 
--code 
end 
) 

Do i put the coords where it says button?

you put name of button where it say's "BUTTON"

and replace "--code" to code you want it to be

I have done this , Please fix it xD

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_Label = {} 
  
GUIEditor_Window[2] = guiCreateWindow(147,141,749,548,"The Aviator Spawn Panel by Robbster",false) 
guiSetVisible ( GUIEditor_Window[2], false ) 
GUIEditor_Memo[2] = guiCreateMemo(80,56,627,302,'Welcome to to the Aviators Airline Gamemode!t\n\n-----\nINFO\nINFO \nINFO\nINFO\n-------\n\nHere are the ranks\n\nA student pilot is 0 points : These can fly everything except the Andromada, AT-400, military planes and military helicopters (hydra/hunter)\n\nA Private pilot is 150 points : These can fly everything except the Andromada and AT-400, and military planes and helicopters (hydra/hunter) and flying with the shamal will be x1.5 the amount of money a student pilot earns\n\nA Commercial pilot is 250 points  : These can fly everything except the military planes and helicopters (hydra/hunter)\n\nArmy pilots is 500 points : These can fly everything\nIn an airline, all airplanes of the airline can be used not matter what \"level\" you are.',false,GUIEditor_Window[2]) 
GUIEditor_Label[1] = guiCreateLabel(270,398,94,46,"",false,GUIEditor_Window[2]) 
GUIEditor_Button[1] = guiCreateButton(280,401,194,92,"Lets get to Work Pilot!",false,GUIEditor_Window[2]) 
  
button = guiCreateButton(280,401,194,92,"Lets get to Work Pilot!",true ) 
  
addEventHandler('onClientGUIClick', button, 
function () 
    setElementPosition ( source, 1679.3029785156, 1446.3712158203, 11.043098449707 )  
end 
) 
  

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