igthomas Posted November 4, 2012 Share Posted November 4, 2012 Hello everyone, today I tried to make a script that triggers a progress bar(client side) but it debugs a very strange error I've never seen before WARNING: nano\server.lua:4: Bad argument @ 'getElementModel' [Expected element at argument 1, got number '213.85562133789'] What does that mean with 213.85... ? Here's the script local skins = {[240]=true,[121]=true} function showProgres (source) if (skins[getElementModel(source)]) then triggerClientEvent ("showBar", getRootElement()) end end addEventHandler ("onPlayerSpawn", getRootElement(), showProgres) Link to comment
Anderl Posted November 4, 2012 Share Posted November 4, 2012 onPlayerSpawn's first parameter is not the player argument. Source is a predefined variable. Link to comment
igthomas Posted November 4, 2012 Author Share Posted November 4, 2012 ah ok ye I see my mistake now, Thank you very much Link to comment
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