igthomas Posted November 4, 2012 Posted November 4, 2012 Hello everyone, today I tried to make a script that triggers a progress bar(client side) but it debugs a very strange error I've never seen before WARNING: nano\server.lua:4: Bad argument @ 'getElementModel' [Expected element at argument 1, got number '213.85562133789'] What does that mean with 213.85... ? Here's the script local skins = {[240]=true,[121]=true} function showProgres (source) if (skins[getElementModel(source)]) then triggerClientEvent ("showBar", getRootElement()) end end addEventHandler ("onPlayerSpawn", getRootElement(), showProgres)
Anderl Posted November 4, 2012 Posted November 4, 2012 onPlayerSpawn's first parameter is not the player argument. Source is a predefined variable.
igthomas Posted November 4, 2012 Author Posted November 4, 2012 ah ok ye I see my mistake now, Thank you very much
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