Michcio Posted November 3, 2012 Share Posted November 3, 2012 (edited) Hi! How to make mapnames visible only to one team? Edited January 10, 2013 by Guest Link to comment
Anderl Posted November 3, 2012 Share Posted November 3, 2012 local theTeam = "The team name"; for i,v in ipairs( getElementsByType( 'player' ) ) do if ( ( getTeamName( getPlayerTeam( v ) ) == theTeam ) and ( v == localPlayer ) ) then --draw map name end end Link to comment
Michcio Posted November 5, 2012 Author Share Posted November 5, 2012 Thanks but i have one more question. How to make playerblips visible only for this team? Link to comment
Anderl Posted November 5, 2012 Share Posted November 5, 2012 There is a "visible to" parameter in createBlip. Link to comment
Michcio Posted November 5, 2012 Author Share Posted November 5, 2012 I know but i make sth wrong. Link to comment
Anderl Posted November 5, 2012 Share Posted November 5, 2012 Show the code you tried. Link to comment
Michcio Posted November 5, 2012 Author Share Posted November 5, 2012 function onPlayerSpawn1 ( spawnpoint ) for id, player in ipairs( getElementsByType ( "player" ) ) do if getPlayerTeam(player) == getTeamFromName("Policja") then createBlipAttachedTo ( source, 0, 2, 0, 0, 255, 255, 0, 300, player ) end end end Link to comment
Anderl Posted November 5, 2012 Share Posted November 5, 2012 Where is "source" defined? Link to comment
Michcio Posted November 5, 2012 Author Share Posted November 5, 2012 There is an event onPlayerSpawn. Link to comment
Anderl Posted November 5, 2012 Share Posted November 5, 2012 (edited) Is that code server-side in meta.xml? Show meta.xml. Check for errors in debug also, I can't seem to find any. Maybe it's me, I'm fucked up today. Edited November 5, 2012 by Guest Link to comment
Michcio Posted November 5, 2012 Author Share Posted November 5, 2012 There's no errors but it doesn't work good. Link to comment
Castillo Posted November 5, 2012 Share Posted November 5, 2012 function onPlayerSpawn1 ( spawnpoint ) local blip = createBlipAttachedTo ( source, 0, 2, 0, 0, 255, 255, 0, 300 ) setElementVisibleTo ( blip, root, false ) for _, player in ipairs ( getPlayersInTeam ( getTeamFromName ( "Policja" ) ) ) do setElementVisibleTo ( blip, player, true ) end end Link to comment
Michcio Posted November 6, 2012 Author Share Posted November 6, 2012 Blip is unvisible for all players. Maybe I must do it on client side and trigger setElementVisibleTo in onClientRender function. Link to comment
Castillo Posted November 6, 2012 Share Posted November 6, 2012 My script should hide it for everyone, then show it to the players inside the team. Link to comment
Michcio Posted November 6, 2012 Author Share Posted November 6, 2012 I know it but it shows it to players who is in team at the moment. I need to do that it is visible to players who is in this team all the time. Link to comment
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