DjMixCuma Posted October 14, 2012 Share Posted October 14, 2012 How to script an immortality (player) ?? Link to comment
myonlake Posted October 14, 2012 Share Posted October 14, 2012 You mean invulnerable player. Toggle damage command: /togdamage -- Check if the player is invulnerable addEventHandler("onClientPlayerDamage", localPlayer, function(attacker, weapon, bodypart, loss) if isPlayerInvulnerable(source) then cancelEvent() end end ) -- Command to toggle vulnerability addCommandHandler("togdamage", function(cmd) togglePlayerDamage(localPlayer) end ) -- Checking if the player is invulnerable function isPlayerInvulnerable(player) if player then if getElementData(player, "player.invulnerable") and getElementData(player, "player.invulnerable") == true then return true else return false end end end -- Set the player either invulnerable or vulnerable function togglePlayerDamage(player) if player then if isPlayerInvulnerable(player) then setElementData(player, "player.invulnerable", true, true) else setElementData(player, "player.invulnerable", false, true) end end end Not tested. Link to comment
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