h4x7o0r Posted October 14, 2012 Author Share Posted October 14, 2012 I've defined those and use it this way. local rObjects = { [3458] = true,[8558] = true }; -- Radar objects local screenX,screenY = guiGetScreenSize() -- Get screen resolution. local posx = screenX * 0.05 local posy = screenY * 0.725 ... dxDrawImage(posx,posy,32,160,img,n-oZ,0,0,tocolor(255,255,255,255)) Link to comment
Sohatoch Posted October 15, 2012 Share Posted October 15, 2012 I've tested the script provided by twix and used an image with your default dimmensions as default (160 x 32). The img is present but acts really strange. I think the problem is with object rotation. Link to comment
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