h4x7o0r Posted October 14, 2012 Author Posted October 14, 2012 I've defined those and use it this way. local rObjects = { [3458] = true,[8558] = true }; -- Radar objects local screenX,screenY = guiGetScreenSize() -- Get screen resolution. local posx = screenX * 0.05 local posy = screenY * 0.725 ... dxDrawImage(posx,posy,32,160,img,n-oZ,0,0,tocolor(255,255,255,255))
Sohatoch Posted October 15, 2012 Posted October 15, 2012 I've tested the script provided by twix and used an image with your default dimmensions as default (160 x 32). The img is present but acts really strange. I think the problem is with object rotation.
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