sumariello Posted September 30, 2012 Posted September 30, 2012 today I tried to create a blip on the map but does not appear ... what did I do wrong? createBlip ( 2412.4985351563, 1124.962890625, 0.8203125, [int icon=0, int size=2, int r=0, int g=255, int b=0, int a=255, int ordering=0, float visibleDistance )
scratcher911 Posted September 30, 2012 Posted September 30, 2012 createBlip ( 2412.4985351563, 1124.962890625, 0.8203125, 0,2,0,255,0, 255,0, 99999)
Entity Posted September 30, 2012 Posted September 30, 2012 https://wiki.multitheftauto.com/wiki/CreateBlip Scroll down to examples and you will see what you have done wrong.
manve1 Posted September 30, 2012 Posted September 30, 2012 today I tried to create a blip on the map but does not appear ... what did I do wrong?createBlip ( 2412.4985351563, 1124.962890625, 0.8203125, [int icon=0, int size=2, int r=0, int g=255, int b=0, int a=255, int ordering=0, float visibleDistance ) next time use LUA codes and it should be like this to work: createBlip ( 2412.4985351563, 1124.962890625, 0.8203125, 0 ) -- the last number in brackets "0" is the blip icon to see all of the blip icons go here: https://wiki.multitheftauto.com/wiki/FR/Radar_Blips
Entity Posted October 2, 2012 Posted October 2, 2012 Did you start the resource in the console? Are meta.xml and blips.lua in the same directory?
Baseplate Posted October 5, 2012 Posted October 5, 2012 Lolz fail, blip isn't a gamemode, it's a script so it should be like this "Shox" type="script" version="1"/>
Entity Posted October 7, 2012 Posted October 7, 2012 @Samer: It doesn't matter what you put under type, it doesn't affect the script.
Entity Posted October 7, 2012 Posted October 7, 2012 No, type does not do anything, it is just used for identifying on community.multitheftauto.com
scratcher911 Posted October 7, 2012 Posted October 7, 2012 Entity Is right you don't need to have script type. You can only have like this
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