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[Sug] txd/dff with command ?


Perfect

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Hi All, i mean if i type /change then cj skin change to tommy and if i type again then it change back to cj.

maybe we can't do this

  
local skinchange = local skin = engineLoadTXD("cj.txd", true) engineImportTXD(skin, 0) local skin = engineLoadDFF("cj.dff", 0) engineReplaceModel(skin, 0) 
function skinChangerMod() 
if ( skinchange ) then 
    local skin = engineLoadTXD("tommy.txd", true) 
    engineImportTXD(skin, 0) 
    local skin = engineLoadDFF("tommy.dff", 0) 
    engineReplaceModel(skin, 0) 
    outputChatBox("Your skin has been changed to tommy", player ) 
else 
    local skin = engineLoadTXD("cj.txd", true) 
    engineImportTXD(skin, 0) 
    local skin = engineLoadDFF("cj.dff", 0) 
    engineReplaceModel(skin, 0) 
    outputChatBox("Your skin has been changed to cj", player ) 
    end  
end 
addEventHandler("onClientResourceStart", resourceRoot, skinChangerMod) 
addCommandHandler("skinchange", skinChangerMod 

or we can ?

i just want to know that is possible or not

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