Perfect Posted September 27, 2012 Posted September 27, 2012 Hi All, i mean if i type /change then cj skin change to tommy and if i type again then it change back to cj. maybe we can't do this local skinchange = local skin = engineLoadTXD("cj.txd", true) engineImportTXD(skin, 0) local skin = engineLoadDFF("cj.dff", 0) engineReplaceModel(skin, 0) function skinChangerMod() if ( skinchange ) then local skin = engineLoadTXD("tommy.txd", true) engineImportTXD(skin, 0) local skin = engineLoadDFF("tommy.dff", 0) engineReplaceModel(skin, 0) outputChatBox("Your skin has been changed to tommy", player ) else local skin = engineLoadTXD("cj.txd", true) engineImportTXD(skin, 0) local skin = engineLoadDFF("cj.dff", 0) engineReplaceModel(skin, 0) outputChatBox("Your skin has been changed to cj", player ) end end addEventHandler("onClientResourceStart", resourceRoot, skinChangerMod) addCommandHandler("skinchange", skinChangerMod or we can ? i just want to know that is possible or not
GodFather Posted September 27, 2012 Posted September 27, 2012 I think you can't change CJ model. It is disabled.
Perfect Posted September 27, 2012 Author Posted September 27, 2012 I think you can't change CJ model. It is disabled. ok so 23 it will work ?
Perfect Posted September 29, 2012 Author Posted September 29, 2012 got it. maybe time to lock the topic (I am not sure i should thank you or thank myself, anyway thnx)
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