Dinossauro Posted September 10, 2012 Posted September 10, 2012 Hello I made a script to log out of the server. Players write / exit and passed 5 seconds come out! function KickPlayer(thePlayer,reason) kickPlayer ( thePlayer, "Console", reason ) end function kickPlayerHandler ( sourcePlayer, commandname, kickedname, reason ) local reason = "You came out successfully." outputChatBox ( "You will leave the server, in 5 seconds" ) setTimer ( KickPlayer, 5000, 1, sourcePlayer,reason ) end addCommandHandler ( "exit", kickPlayerHandler) But I wanted a player that you see in writing / exit, writes up / reconnect or / quit, were fined. That is lost deaths in the five tab ... Help, thanks.
Castillo Posted September 11, 2012 Posted September 11, 2012 You want to punish these who use "/reconnect" or "/quit"?
myonlake Posted September 11, 2012 Posted September 11, 2012 As far as I know, you are not able to cancel such commands as /exit, /quit, /reconnect, /connect.
Dinossauro Posted September 11, 2012 Author Posted September 11, 2012 If not that, I will like to cancel commands, / quit and / reconnect. But I liked that there was punishment for those who wear them, for example, lost 5 kills.
TwiX! Posted September 11, 2012 Posted September 11, 2012 HelloI made a script to log out of the server. Players write / exit and passed 5 seconds come out! function KickPlayer(thePlayer,reason) kickPlayer ( thePlayer, "Console", reason ) end function kickPlayerHandler ( sourcePlayer, commandname, kickedname, reason ) local reason = "You came out successfully." outputChatBox ( "You will leave the server, in 5 seconds" ) setTimer ( KickPlayer, 5000, 1, sourcePlayer,reason ) end addCommandHandler ( "exit", kickPlayerHandler) But I wanted a player that you see in writing / exit, writes up / reconnect or / quit, were fined. That is lost deaths in the five tab ... Help, thanks. you made it? you use my code viewtopic.php?f=91&t=47747 i won't help you anymore
Dinossauro Posted September 11, 2012 Author Posted September 11, 2012 Yes, sorry. You created it, but could help? By the way, it works perfectly.
Castillo Posted September 11, 2012 Posted September 11, 2012 You can try detecting both commands with the event: onPlayerCommand, I'm not sure if it'll work with these two though.
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