Spajk Posted September 2, 2012 Posted September 2, 2012 is there anyway to trigger a client event from another client without server interaction, I need something like triggerClientEvent but for client side, to trigger an event on a specified client.
Entity Posted September 2, 2012 Posted September 2, 2012 (edited) No. Edited September 2, 2012 by Guest
DiSaMe Posted September 2, 2012 Posted September 2, 2012 You can't trigger events between clients without involving the server. Why would you need that, anyway? You see, it's not like the server exists for no reason. Its purpose is to let clients interact with each other.
Spajk Posted September 2, 2012 Author Posted September 2, 2012 I want to send screenshots between players. Sending them thru server will cost a lot of bandwich
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