B7raani Posted August 21, 2012 Share Posted August 21, 2012 Hey guys i just want a little help in My Code Its sitting command i made it but i cant make it unsit this is my code function makePlayerSitDown(player,cmdname) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end addCommandHandler("sit",makePlayerSitDown) function makePlayerunSitDown(player,cmdname) setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) setElementData( thePlayer, "sit", "deactivated" ) toggleControl( thePlayer, "forward", true ) toggleControl( thePlayer, "jump", true ) toggleControl( thePlayer, "aim_weapon", true ) toggleControl( thePlayer, "fire", true ) addCommandHandler("unsit",makePlayerunSitDown) end wish you can help me to make it /unsit Link to comment
Guest Guest4401 Posted August 21, 2012 Share Posted August 21, 2012 This: addCommandHandler("unsit",makePlayerunSitDown) should be outside the function. Link to comment
Vision Posted August 21, 2012 Share Posted August 21, 2012 And this setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) setElementData( thePlayer, "sit", "deactivated" ) toggleControl( thePlayer, "forward", true ) toggleControl( thePlayer, "jump", true ) toggleControl( thePlayer, "aim_weapon", true ) toggleControl( thePlayer, "fire", true ) shoud be setPedAnimation( player, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) setElementData( player, "sit", "deactivated" ) toggleControl( player, "forward", true ) toggleControl( player, "jump", true ) toggleControl( player, "aim_weapon", true ) toggleControl( player, "fire", true ) Link to comment
Guest Guest4401 Posted August 21, 2012 Share Posted August 21, 2012 Castro said: And this setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) setElementData( thePlayer, "sit", "deactivated" ) toggleControl( thePlayer, "forward", true ) toggleControl( thePlayer, "jump", true ) toggleControl( thePlayer, "aim_weapon", true ) toggleControl( thePlayer, "fire", true ) shoud be setPedAnimation( player, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) setElementData( player, "sit", "deactivated" ) toggleControl( player, "forward", true ) toggleControl( player, "jump", true ) toggleControl( player, "aim_weapon", true ) toggleControl( player, "fire", true ) Changing this function makePlayerunSitDown(player,cmdname) to function makePlayerunSitDown(thePlayer,cmdname) is easier I guess. What'say? Link to comment
Vision Posted August 21, 2012 Share Posted August 21, 2012 Yes, You are right, I had not thought about it Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 Thanks Guys For The Help Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 guys i think its not working see this is the code i remade with your help function makePlayerSitDown(player,cmdname) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end addCommandHandler("sit",makePlayerSitDown) function makePlayerunSitDown(thePlayer,cmdname) setPedAnimation( player, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) setElementData( player, "sit", "deactivated" ) toggleControl( player, "forward", true ) toggleControl( player, "jump", true ) toggleControl( player, "aim_weapon", true ) toggleControl( player, "fire", true ) end addCommandHandler("unsit",makePlayerUnSitDown) please help whats the mistake i made what you told Link to comment
Vision Posted August 21, 2012 Share Posted August 21, 2012 change this function makePlayerunSitDown(thePlayer,cmdname) to function makePlayerunSitDown(player,cmdname) Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 guys still is not working please help me i need it for after 2 hour and nothing is working please help im doing what you say but i see nothing Link to comment
Guest Guest4401 Posted August 21, 2012 Share Posted August 21, 2012 (edited) In line 9 you have: makePlayerunSitDown In line 21 you have: makePlayerUnSitDown LUA is case-sensitive. Try this: addCommandHandler("sit", function(player) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end ) addCommandHandler("unsit", function(player) setPedAnimation( player, nil, nil,-1,true,false,true ) outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) setElementData( player, "sit", "deactivated" ) toggleControl( player, "forward", true ) toggleControl( player, "jump", true ) toggleControl( player, "aim_weapon", true ) toggleControl( player, "fire", true ) end ) Edited August 21, 2012 by Guest4401 Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 lol now my code even /sit is not working Link to comment
Vision Posted August 21, 2012 Share Posted August 21, 2012 Line 1 must be: addCommandHandler("sit", Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 thaaaaaaaanksssssss muuuuuuuuuch its working as charm now Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 guys while this subject is on i upgraded the /sit and /unsit to make them market hit i made when player gets in the marker it should automatically makes him /sit but not working wish you help me again this is the code chair = createObject ( 1810, 1470.5999755859, -2231.399023438 , 12.39999961853, 0, 0, 0 ) chair2 = createObject ( 1810, 1471.5999755859, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair3 = createObject ( 1810, 1472.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair4 = createObject ( 1810, 1473.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair5 = createObject ( 1810, 1474.4000244141, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair6 = createObject ( 1810, 1475.4000244141, -2231.3999023438, 12.39999961853, 0, 0, 0 ) chair7 = createObject ( 1810, 1476.3000488281, -2231.5 , 12.39999961853, 0, 0, 0 ) chair8 = createObject ( 1810, 1477.3000488281, -2231.6000976563 , 12.39999961853, 0, 0, 0 ) chair9 = createObject ( 1810, 1478.4000244141, -2231.6999511719 , 12.39999961853, 0, 0, 0 ) chair10 = createObject ( 1810, 1479.5,-2231.8999023438 , 12.39999961853, 0, 0, 0 ) chair11 = createObject ( 1810, 1481.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) chair12 = createObject ( 1810, 1479, -2226.5 , 12.39999961853, 0, 0, 0 ) chair13 = createObject ( 1810, 1477.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair14 = createObject ( 1810, 1476.5, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair15 = createObject ( 1810, 1475.3000488281, -2226.5 , 12.39999961853, 0, 0, 0 ) chair16 = createObject ( 1810, 1474.1999511719, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair17 = createObject ( 1810, 1473.0999755859, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair18 = createObject ( 1810, 1471.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair19 = createObject ( 1810, 1470.5, -2226.6999511719 , 12.39999961853, 0, 0, 0 ) chair20 = createObject ( 1810, 1468.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) myMarker1 = createMarker( 1482.5, -2233.6000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker2 = createMarker( 1480.0999755859, -2235.3000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker3 = createMarker( 1478, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker4 = createMarker( 1475.9000244141, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker5 = createMarker( 1473.9000244141, -2234.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker6 = createMarker( 1471.9000244141, -2235.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker7 = createMarker( 1469.9000244141, -2234.6000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker8 = createMarker( 1466.0999755859, -2233.1000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker9 = createMarker( 1482.5, -2226.8000488281, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker10 = createMarker( 1478.0999755859, -2227.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker11 = createMarker( 1476.3000488281, -2227.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker12 = createMarker( 1474.4000244141, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker13 = createMarker = createMarker( 1472.5, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker14 = createMarker( 1470.5, -2227, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker15 = createMarker( 1474.6999511719, -2230.5, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker16 = createMarker( 1467.1999511719, -2226.5, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker2, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker3, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker4, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker5, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker6, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker7, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker8, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker9, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker10, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker11, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker12, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker13, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker14, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker15, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker16, MarkerHit1 ) function MarkerLeave1( leaveElement, matchingDimension ) function(player) setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) end ) Link to comment
Vision Posted August 21, 2012 Share Posted August 21, 2012 chair = createObject ( 1810, 1470.5999755859, -2231.399023438 , 12.39999961853, 0, 0, 0 ) chair2 = createObject ( 1810, 1471.5999755859, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair3 = createObject ( 1810, 1472.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair4 = createObject ( 1810, 1473.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair5 = createObject ( 1810, 1474.4000244141, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) chair6 = createObject ( 1810, 1475.4000244141, -2231.3999023438, 12.39999961853, 0, 0, 0 ) chair7 = createObject ( 1810, 1476.3000488281, -2231.5 , 12.39999961853, 0, 0, 0 ) chair8 = createObject ( 1810, 1477.3000488281, -2231.6000976563 , 12.39999961853, 0, 0, 0 ) chair9 = createObject ( 1810, 1478.4000244141, -2231.6999511719 , 12.39999961853, 0, 0, 0 ) chair10 = createObject ( 1810, 1479.5,-2231.8999023438 , 12.39999961853, 0, 0, 0 ) chair11 = createObject ( 1810, 1481.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) chair12 = createObject ( 1810, 1479, -2226.5 , 12.39999961853, 0, 0, 0 ) chair13 = createObject ( 1810, 1477.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair14 = createObject ( 1810, 1476.5, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair15 = createObject ( 1810, 1475.3000488281, -2226.5 , 12.39999961853, 0, 0, 0 ) chair16 = createObject ( 1810, 1474.1999511719, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair17 = createObject ( 1810, 1473.0999755859, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair18 = createObject ( 1810, 1471.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) chair19 = createObject ( 1810, 1470.5, -2226.6999511719 , 12.39999961853, 0, 0, 0 ) chair20 = createObject ( 1810, 1468.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) myMarker1 = createMarker( 1482.5, -2233.6000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker2 = createMarker( 1480.0999755859, -2235.3000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker3 = createMarker( 1478, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker4 = createMarker( 1475.9000244141, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker5 = createMarker( 1473.9000244141, -2234.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker6 = createMarker( 1471.9000244141, -2235.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker7 = createMarker( 1469.9000244141, -2234.6000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker8 = createMarker( 1466.0999755859, -2233.1000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker9 = createMarker( 1482.5, -2226.8000488281, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) myMarker10 = createMarker( 1478.0999755859, -2227.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker11 = createMarker( 1476.3000488281, -2227.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker12 = createMarker( 1474.4000244141, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker13 = createMarker( 1472.5, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker14 = createMarker( 1470.5, -2227, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker15 = createMarker( 1474.6999511719, -2230.5, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) myMarker16 = createMarker( 1467.1999511719, -2226.5, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) function MarkerHit1( player, matchingDimension ) setPedAnimation( player, "ped", "SEAT_idle", -1, true, false, true ) end addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker2, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker3, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker4, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker5, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker6, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker7, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker8, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker9, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker10, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker11, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker12, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker13, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker14, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker15, MarkerHit1 ) addEventHandler( "onMarkerHit", myMarker16, MarkerHit1 ) Link to comment
B7raani Posted August 21, 2012 Author Share Posted August 21, 2012 dude thanks much much *kiss* haha Link to comment
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