SirniNamaz Posted August 17, 2012 Posted August 17, 2012 is there server code that can get label value text from client (not client sending value to server)
Castillo Posted August 17, 2012 Posted August 17, 2012 Not possible. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
SirniNamaz Posted August 17, 2012 Author Posted August 17, 2012 Not possible. im stuck here, basically i have drug system and when client quits it should save the drugs, but it cant trigger the server event becouse user already went offline.. is there a solution function oncQuit() amountCannabis = guiGetText(lblCannabis) amountHeroin = guiGetText(lblHeroin) amountCocaine = guiGetText(lblCocaine) amountLSD = guiGetText(lblLSD) amountEcstasy = guiGetText(lblEcstasy) amountOpium = guiGetText(lblOpium) triggerServerEvent("saveDrugAmount",getLocalPlayer(),amountCannabis,amountHeroin,amountCocaine,amountLSD,amountEcstasy,amountOpium) end addEventHandler("onClientPlayerQuit",getRootElement(),oncQuit)
Castillo Posted August 17, 2012 Posted August 17, 2012 You can use element data. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted August 17, 2012 Posted August 17, 2012 setElementData getElementData San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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