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server getting from client


SirniNamaz

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Not possible.

im stuck here, basically i have drug system and when client quits it should save the drugs, but it cant trigger the server event becouse user already went offline.. is there a solution

function oncQuit() 
    amountCannabis = guiGetText(lblCannabis) 
    amountHeroin = guiGetText(lblHeroin) 
    amountCocaine = guiGetText(lblCocaine) 
    amountLSD = guiGetText(lblLSD) 
    amountEcstasy = guiGetText(lblEcstasy) 
    amountOpium = guiGetText(lblOpium) 
    triggerServerEvent("saveDrugAmount",getLocalPlayer(),amountCannabis,amountHeroin,amountCocaine,amountLSD,amountEcstasy,amountOpium) 
end 
addEventHandler("onClientPlayerQuit",getRootElement(),oncQuit) 

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