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help


CheiN

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  • 2 weeks later...
hey buddies i need a favor(race) if i shoot a rocket and i kill someone i recibe money, what i should use for this?

maybe try this

function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) 
  
    if ( killer ) and ( killer ~= source ) then 
        givePlayerMoney ( killer, 1000 ) 
    end 
end 
addEventHandler ( "onPlayerWasted", getRootElement(), rewardOnWasted ) 

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hey buddies i need a favor(race) if i shoot a rocket and i kill someone i recibe money, what i should use for this?

maybe try this

function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) 
  
    if ( killer ) and ( killer ~= source ) then 
        givePlayerMoney ( killer, 1000 ) 
    end 
end 
addEventHandler ( "onPlayerWasted", getRootElement(), rewardOnWasted ) 

That won't work, because the player dies because his/her vehicle explodes.

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